Player Aids for Movement & Terrain (Full Version)

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snowbird -> Player Aids for Movement & Terrain (3/2/2016 4:41:27 AM)

Please see the latest update located in the Submitted Play Aids and Misc Files section. The latest update contains a consolidated Terrain Effects Chart, Inherent Movement Capability Chart, Special Weapon Portage Capability Chart, and a section with a general overview of range/firepower of Inherent Infantry Firepower and Support Weapons. Saved as two jpeg files.


Update V1.3 (3/4/16)




Richie61 -> RE: Terrain Movement Chart (3/2/2016 4:43:37 AM)

Nice! Thanks!!!




Gerry4321 -> RE: Terrain Movement Chart (3/2/2016 5:58:24 AM)

Edit: Just noticed you mentioned the doubling...
Wondering if uphill is 2 or double the normal cost of the terrain in the hex.




jeffdeham1 -> RE: Terrain Movement Chart (3/2/2016 6:48:04 AM)

I made a jpeg out of the spreadsheet as that might be easier for some to access in the heat of battle. Of course it is a living document so the jpeg could go out date fairly quickly. [:)]

Jeff




mainsworthy -> RE: Terrain Movement Chart (3/2/2016 6:56:55 AM)


quote:

ORIGINAL: jeffdeham_ssl

I made a jpeg out of the spreadsheet as that might be easier for some to access in the heat of battle. Of course it is a living document so the jpeg could go out date fairly quickly. [:)]

Jeff

much better I don't have word installed




snowbird -> RE: Terrain Movement Chart (3/2/2016 2:16:53 PM)

I would say doubling the normal cost of terrain is correct when going uphill. May be a better way to state it in the chart.

New version attached with the revised verbiage for uphill (jpg format).




proflui -> RE: Terrain Movement Chart (3/2/2016 2:55:33 PM)

This is great. Thanks!




Krys -> RE: Terrain Movement Chart (3/2/2016 7:06:00 PM)

Excellent! Very helpful for sure!

[:)][:)]




surfcandy -> RE: Terrain Movement Chart (3/3/2016 1:12:15 AM)

Thanks!




baloo7777 -> RE: Terrain Movement Chart (3/3/2016 2:43:07 AM)

Just purchased game and saw this while checking out the forum. Excellent work. Thanks!




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