Supply Consumption - Replacements (Full Version)

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vaned74 -> Supply Consumption - Replacements (3/19/2016 9:12:19 PM)

Per the parent thread on supply consumption - this test is a unit in a non-base hex, with no supply lines to any bases that is taking on replacements.

The unit has a TOE of 100 weapons and 100 support. The support is filled out - eg 100 active squads. The load cost of the weapon is 30. The results in table form in the next post - the start condition of the unit below.

Conclusion - replace cost is equal to the load cost of the device. Other consumption is spot on normal at 1 ton per device per 30 days.



[image]local://upfiles/30501/39B2635973D84E76BEBDE288D7ADF201.jpg[/image]




vaned74 -> RE: Supply Consumption - Replacements (3/19/2016 9:14:26 PM)

Here is the table of one test.


[image]local://upfiles/30501/B6B9891F04B04362921123973EFDC00B.jpg[/image]




vaned74 -> RE: Supply Consumption - Replacements (3/19/2016 9:15:08 PM)

The unit on the last day of the test for validation purposes.

[image]local://upfiles/30501/578A46B0B67D447086E0AEA9176ECC59.jpg[/image]




Alfred -> RE: Supply Consumption - Replacements (3/20/2016 7:14:06 AM)

This has been known since release.

Alfred




Yaab -> RE: Supply Consumption - Replacements (3/20/2016 10:40:04 AM)

Strange, the unit took 24 replacement devices in one turn. You get this rate of replacements only in the most developed bases (Tokyo, San Francisco) on the map.




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