rjord2021 -> Star Trek (6/30/2017 9:41:03 PM)
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Death of the red shirts...... In the original series it was common to see red-uniformed security officers or engineers often suffer quick deaths when they accompanied the main characters on landing party missions. This will be seen in the mod to a certain degree where the red shirts are in more danger of being killed while the command team of Kirk, Spock and McCoy for example will not die but will face health problems which could take them out of action for days or weeks depending on how soon McCoy or other medical officer can cure them. Every character on the Enterprise will have Federation Health Points allocated to them. When a hazard event occurs on board the Enterprise or during a landing party mission, one or more characters could face injury and lose more health points the longer the hazard lasts. Characters like Kirk, Spock and McCoy have a limit their health points will drop to at which level they would be seriously ill but not likely to die. Red shirts, except for Scotty, have no limit and if their health points go too low they could die. When the landing mission is complete and you return to the ship, as Chief Medical Officer Leonard McCoy will examine all members of the landing party and order them to sick bay. If Captain Kirk is held in sick bay Spock, Sulu or Scotty will take temporary command of the Enterprise. While the Enterprise travels to the next destination McCoy and his team will work on the patients in sick bay. Recovery of health points can take a long time while losing health points can be very quick. Hazards on board ship or on planets are determined by dice roll and you have no say in who is injured and how bad they are injured. [image]local://upfiles/44980/0E8DC8D35953401A969288CDBBA2086B.jpg[/image]
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