rjord2021 -> RE: Star Trek : The Return of Khan (TOS Era) (5/29/2016 11:54:04 PM)
|
quote:
ORIGINAL: Hattori Hanzo hello Rjord1, any news on your Star Trek project ? Still being developed...... however the last few weeks have been a little hectic as someone close to me passed away suddenly and I am in the process of looking after her 2 cats and bringing them into my home to live with the 2 cats I already have. Will be getting back to this project full time this week. What is happening with the project this week: 1. Going through every episode of Star Trek Enterprise to make sure every planet, system and race is included in my mod. For example, the Trill were mentioned in the first Episode of Enterprise 2. Once this is done do the same for the Kirk tv series and movies 3 With the Galaxy Map for the mod the one issue is that there are no official canon Star Trek maps in existence. In fact if you look at different maps you will see that the Klingons and Romulans may with some maps be in completely different areas in relation to where the Federation is. I have been using the Star Trek Atlas for creating this map however though fairly detailed it does not include all planets in each sector of the Alpha and Beta quadrants. Hence the reason I am going through every episode of Enterprise and TOS looking at which planet and which species were mentioned in that episode and making sure they are shown on my map. I am not watching every episode but looking at detailed notes for each episode which can take anything up to one hour to find a planet or system mentioned in an episode but missing from my map, research it and then add to my map. A fairly lengthy process I am doing bit by bit every day along with creating the game cards etc. Below is an example of 2 maps.... the lower map being the one that I am using and the upper map having features that will be added. The end result is a very detailed map showing every system and planet mentioned in Star Trek along with 5 different galaxy maps which show every cluster, every nebula, the Badlands, drifts and other galactic body known to Star Trek. As the Klingons are found and the game card for my mod tells you that the Neutral Zone between Federation and Klingon space has been formed you will save the game , exit out and load the galaxy map for showing the Klingon Neutral Zone. Same thing for the Romulan Neutral Zone and a 3rd map showing both Romulan and Klingon neutral zones. As you play the mod you will get to learn where specific races are. However if you head towards Gorn space to meet the Gorns you may not meet them as they will randomly be there. For all you know the Romulans have passed the Neutral Zone and taken control of planets that in canon were Gorn controlled. Every time you play the mod you can try to follow the original time line. However the AI has a mind of its own and is going to do things that make this timeline an alternate timeline instead. Every time you play the mod it is recommended you have the Klingons, Romulans and Vulcans in the game. Other races including Khan are going to be optional. Images for the Nebula and the Expanses will be taken from the map as seen in the small example ashown in the upper part of the picture below. The upper map has a more detailed view of the expanses etc and will be pasted directly onto the map. Even though the nebula, expanse or drift is painted onto the map you will not know the name of it until you get there and an event card you see when reaching the nebula will tell you which one it is. When you reach the Delphic Expanse yiou may or may not meet the Sphere Builders introduced in the Enterprise era. [image]local://upfiles/44980/4F71F1EC478E43F2946ACC08FC99644D.jpg[/image]
|
|
|
|