Q-Ball -> RE: A FEW QUESTION (4/2/2016 5:14:09 PM)
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ORIGINAL: gladiatt Will these squadron flying automatically Naval Patrol ? Or do i have to set them ? A second question, roughly linked to the first one. I have put interdiction missions around Messina, hoping to stop supply for the defenders (i play Allies against Axis AI). But as you can see, the Ferry hex have no interdiction value. Is there a reason i've missed in the manual ? [image][URL=http://www.casimages.com/i/160329073817226279.jpg.html][IMG]http://nsa38.casimages.com/img/2016/03/29/160329073817226279.jpg[/IMG][/URL][/image] and thanks to especially Harrybanana who already gave a bunch of advice (but there are still things that don't work, but i will ask another time [;)] ) Couple follow-ups here to make sure you got it. First, any Naval Patrol unit that is NOT assigned to an air directive will perform AUTO Naval Patrol. It will do this regardless of the HQ of the base it is at. (It is a good idea to make the base HQ the same as the air unit anyway, but it will fly regardless) As far as interdicting the Ferry Hexes....I have found that even using FERRY interdiction mission, you can't really cut supplies to Sicily via airpower alone. The only way to do it is to park 2 AMPHIB TFs around the Ferry hexes; that will cut them off. Even better, though, just plan a landing in the rear in Italy; once that happens, the will flee Sicily, and the Italians will surrender
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