Joel Billings -> RE: Huge Allied Casualties (4/3/2016 5:52:00 AM)
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They can't retreat into pending hexes, but they will turn to yours at the start of the enemy logistics phase. They can then move into them just as moving into any enemy hex. You need to cut off the ports by isolating them (make sure naval interdiction is high, or move a naval amphib to block the sea hexes next to the port). Then it may still take a lot to assault the port depending on what's in them and how much is stockpiled in the port's depot. As for the losses, if you are just looking at the losses at the start of the turn, you are looking at a lot of housekeeping from the logistics phase for your units and not for the enemy. The enemy will have a similarly high total at the start of their turn. It's because of the way damaged elements are destroyed during the logistics phase which is when the kills are recorded. You need to compare the game to date totals on the loss screen from turn to turn to get a real picture of true losses for both sides.
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