LOS and Level 1 hill (Full Version)

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GregN -> LOS and Level 1 hill (4/10/2016 2:10:54 AM)

The German units in hex 5,15 (circled lower right) fire on US units in hex 1,8 (circled upper left). Assuming the LOS indeed misses the wooden building, there are two level 1 hexes which seem to be in the LOS (red numbers 1 and 2). In the hex numbered 1, the level 1 graphic extends in such a way, even into the hex with the wooden structure, that if the pixels are level 1 would they not block LOS? The graphics of the other level 1 hex along the LOS (numbered 2) does not have the graphic to the hex side.

When the LOS is calculated down to the pixel, does that include pixels for the elevation difference? Seems that there is an elevation obstacle but maybe I am missing something.

Thanks for the great game!

[image]local://upfiles/53774/717FA8CC990D45979644592479C8D6E7.jpg[/image]




Peter Fisla -> RE: LOS and Level 1 hill (4/10/2016 3:01:09 AM)

LOS issues will be addressed in the coming UPDATE1, I plan to send the update to the publisher next week.

Thanks




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