RE: 4 player E-mail: A (Full Version)

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Orm -> RE: 4 player E-mail: A (8/2/2016 7:41:34 PM)

Picture from Jul/Aug '40 Impulse #5 (Axis) - DOW

(In Northern Spain, CW only moved the Spanish MECH, during the previous Allied impulse)

[image]local://upfiles/29130/33BCBA7D45074222B7BEBECA0C64D047.jpg[/image]




AllenK -> RE: 4 player E-mail: A (8/4/2016 8:01:43 PM)

J/A 40 Axis 5

No DoW or alignments.

Germany Land. Italy & Japan Combined.

The Italians initiate searching in West Med with the Atr. Do the CW wish to fly any of the gaggle available?

[image]local://upfiles/47730/E3EA792D11A1466BB9FFF1C5C3872B2E.jpg[/image]




Orm -> RE: 4 player E-mail: A (8/4/2016 8:51:48 PM)

So no naval air and no naval movement by Italy?




AllenK -> RE: 4 player E-mail: A (8/4/2016 8:52:38 PM)

No, none.




Orm -> RE: 4 player E-mail: A (8/4/2016 8:56:41 PM)

No air support in the West Med.




AllenK -> RE: 4 player E-mail: A (8/4/2016 9:09:40 PM)

I take a punt and decline to commit the French sub on the Allies behalf.

Searches: Axis 6, Allies 9. NE

The Germans send Stukas and Do-17's to ground strike Wavell. Do any of the fighters from Gibraltar wish to intervene?

[image]local://upfiles/47730/889EF6FD81F94F638C4DB744EA3555E3.jpg[/image]




Orm -> RE: 4 player E-mail: A (8/4/2016 9:11:59 PM)

quote:

Do any of the fighters from Gibraltar wish to intervene?

Yes, the Hurricane.

If it survive, land it in Tangier.




AllenK -> RE: 4 player E-mail: A (8/4/2016 9:33:49 PM)

The Germans counter the Hurricanes with a Me-109.

The Me-109's arrive late on the scene and the Hurricanes get a free shot at the first wave of Do-17's with unfortunate results for the bombers.

I presume at this point the RAF will conclude they have done their bit and gracefully retire to the pavilion?

[image]local://upfiles/47730/08A11AC6619E4CC8BFBC309DC15C8236.jpg[/image]




Orm -> RE: 4 player E-mail: A (8/4/2016 9:36:55 PM)

CW stay.

((Do remember that one killed German pilot is to be changed so it survives. For the synth fixing thingie))




AllenK -> RE: 4 player E-mail: A (8/4/2016 9:40:00 PM)

Okay, thanks, need to re-do the combat to save the pilot.

Short break before round 2.




Mayhemizer_slith -> RE: 4 player E-mail: A (8/4/2016 9:42:28 PM)

Good call killing Do17. I think pilot is lost anyway, air combat is over enemy hex.




AllenK -> RE: 4 player E-mail: A (8/4/2016 9:48:24 PM)

The Stukas sneak through.

The Axis stay, how about the RAF?

[image]local://upfiles/47730/39EE3D6E92734747A622C8E35A29511D.jpg[/image]




Orm -> RE: 4 player E-mail: A (8/4/2016 9:52:17 PM)

quote:

The Axis stay, how about the RAF?

A challenge. We can not resist and pick up the thrown glove. RAF stay until this is settled. One way or the other.




Orm -> RE: 4 player E-mail: A (8/4/2016 9:54:52 PM)


quote:

ORIGINAL: Mayhemizer

Good call killing Do17. I think pilot is lost anyway, air combat is over enemy hex.

The pilot was saved by changing to a low rolled DX instead of a high rolled. A German pilot as well as a Italian pilot are now saved. That is 4 BPs out of the 8 needed.




AllenK -> RE: 4 player E-mail: A (8/4/2016 9:56:31 PM)

And settled it is as both sides fight each other to destruction.

[image]local://upfiles/47730/9DE9D5E305AC40B9A2C8C2E2BCE1042A.jpg[/image]




AllenK -> RE: 4 player E-mail: A (8/4/2016 10:00:08 PM)

The Stuka's hit their primary target and the Mot Div is a bonus.

[image]local://upfiles/47730/49E79167497B461599E13207AE864289.jpg[/image]




AllenK -> RE: 4 player E-mail: A (8/4/2016 10:04:38 PM)

Gen Terauchi gets sudden orders to board the trains and get back up north.

[image]local://upfiles/47730/52FD560219CC43E0974BCD6617D959F7.jpg[/image]




AllenK -> RE: 4 player E-mail: A (8/4/2016 10:06:32 PM)

That's all for tonight folks.




AllenK -> RE: 4 player E-mail: A (8/6/2016 3:08:43 PM)

With many units disorganised, the Japs ad to their number by moving Osaka Mil one hex west.

[image]local://upfiles/47730/3535E79EDC3749139035168C5BF0FB19.jpg[/image]




AllenK -> RE: 4 player E-mail: A (8/6/2016 3:32:35 PM)

Spain post German and Italian movement.

[image]local://upfiles/47730/13C95162E68F4E77A32AFB07A9DC3B3D.jpg[/image]




AllenK -> RE: 4 player E-mail: A (8/6/2016 3:45:24 PM)

No land combats.

Japan rebases a Nav from Shanghai to Yamamoto and a Ftr by 1 hex to NW of Hanoi.

Germany rebases Me-110 and Ju-88 to newly taken hexes west of Seville.

No reorgs.

Back to Allies.




Orm -> RE: 4 player E-mail: A (8/8/2016 8:42:51 PM)

There will be no action this evening. I hope that there will be tomorrow.

Meanwhile I so hope that the next patch will solve the CW supply bug in Egypt. [sm=innocent0001.gif] It is such annoying bug and now it truly mess with CW. [:(] So I am glad that I read that several supply bugs have been fixed and that the fixes soon will be released for testing. [:)]




Orm -> RE: 4 player E-mail: A (8/12/2016 8:03:13 PM)

Jul/Aug '40
Allied #6

No declarations of war.

Combined: CW
Pass: USSR, USA, France, China

No Port Strikes. No naval air.

CW sail a TRS loaded with a TERR from South Africa to Cape St Vincent. CW also send a battleship fleet, joined by HMS Glorious, to Cape St. Vincent.

HMS Liverpool search in the Eastern Mediterranean for the Italian cruiser.





Orm -> RE: 4 player E-mail: A (8/12/2016 8:10:22 PM)

HMS Liverpool (die roll 2) find the Italian cruiser Trieste (die roll 4) and charge the enemy cruiser.

CW use the surprise points to increase the combat result to one damage.

[image]local://upfiles/29130/142A549A0B154D76A919E614DB0CDE00.jpg[/image]
Picture from Jul/Aug '40 Impulse #6 (Allied) - Naval Combat




Orm -> RE: 4 player E-mail: A (8/12/2016 8:17:10 PM)

The Italian cruiser is damaged and return to port.

[image]local://upfiles/29130/8FB55CFCE32C4D2998D82350A84BA999.jpg[/image]
Picture from Jul/Aug '40 Impulse #6 (Allied) - Naval Combat




Orm -> RE: 4 player E-mail: A (8/12/2016 8:18:11 PM)

But manages to abort the British cruiser.

[image]local://upfiles/29130/8331F1D4B7AC4B2283D51A05C5BB50A2.jpg[/image]
Picture from Jul/Aug '40 Impulse #6 (Allied) - Naval Combat




Orm -> RE: 4 player E-mail: A (8/12/2016 8:38:22 PM)

Jul/Aug '40
Allied #6

No strategic bombing. No ground strikes. No rail movement.

CW move the 2nd Corps into Cadiz. The 3rd Corps move from Tangier and reinforce Wavell in the the position just abandoned by the 2nd Corps.

The South African Territorial Corps reinforce Cadiz.

No land combats. No air rebase. No reorganization.




Orm -> RE: 4 player E-mail: A (8/12/2016 8:39:22 PM)

Jul/Aug '40
Allied #6

And the end of turn roll is a three, and since a one was needed the turn continues.




Orm -> RE: 4 player E-mail: A (8/12/2016 8:43:33 PM)

Jul/Aug '40
Axis #7

And the monsoon rain continues.

[image]local://upfiles/29130/CCD2883308064F799FC97EA34669EA20.jpg[/image]




Orm -> RE: 4 player E-mail: A (8/12/2016 8:46:11 PM)



[image]local://upfiles/29130/4917E81E573C4B688756B510B569EBB1.jpg[/image]
Picture from Jul/Aug '40 Impulse #7 (Axis) - DOW




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