[FIXED B818] Colour Bug (Full Version)

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FoxZz -> [FIXED B818] Colour Bug (4/16/2016 8:23:51 PM)

I've noticed a "coulour bug" in the last build.
Basically, the units considered hostile and display in red, switch to neutral/green for a few seconds before reverting to red in a totally random pattern. This bug seems only to affect visual display, since those units are still considered hostile by allied units and treated accordingly.
I cannot really provide a save since this is totally random.

I was on the scenario Angry Winds and I think there is 6 sides.

The build is the B816




ComDev -> RE: Colour Bug (4/16/2016 9:30:43 PM)

Thanks for your report [8D]

Could you please post the savegame here?




Vici Supreme -> RE: Colour Bug (4/17/2016 3:00:02 AM)

From what I've seen now, the observed behavior does also cancel/unassign targeting vectors of AI-controlled units tasked with patrol duties.




Vici Supreme -> RE: Colour Bug (4/17/2016 3:13:01 AM)

Okay, here is another savegame that portraits the problem a little better I think. Simply open up, go to side Russia and look for vessel 017 PSKR-911 Podolsk. Then, just watch. Hope this helps!




FoxZz -> RE: Colour Bug (4/17/2016 4:02:32 AM)

Since it was totally random and was lasting only a few seconds, I'm not able to upload a save, and I didn't manage to recreate a similar situation. Holpe Supreme links will suffice.




ComDev -> RE: Colour Bug (4/17/2016 6:30:56 AM)


quote:

ORIGINAL: Supreme 2.0

Okay, here is another savegame that portraits the problem a little better I think. Simply open up, go to side Russia and look for vessel 017 PSKR-911 Podolsk. Then, just watch. Hope this helps!


Thanks, but no scen attached [8D]




Vici Supreme -> RE: Colour Bug (4/17/2016 1:27:59 PM)

Should have gone to bed earlier. Sorry.




Lowlaner2012 -> RE: Colour Bug (4/17/2016 3:52:24 PM)

I was at a lose end this afternoon so I thought I would load your scenario up and see if I could reproduce the bug...

I load the scenario in editor mode, changed sides to Russia (in normal mode you can only play the Norwegians), found the 017 PSKR-911 Podolsk, started the time but could not reproduce the bug....




ComDev -> RE: Colour Bug (4/17/2016 7:09:39 PM)

Thanks guys, fixed B818 [8D]




Vici Supreme -> RE: Colour Bug (4/17/2016 7:26:20 PM)


quote:

ORIGINAL: highlandcharge

I was at a lose end this afternoon so I thought I would load your scenario up and see if I could reproduce the bug...

I load the scenario in editor mode, changed sides to Russia (in normal mode you can only play the Norwegians), found the 017 PSKR-911 Podolsk, started the time but could not reproduce the bug....

Downloaded and started the save I posted here to see if the AI handles the situation different from what I'm seing in my scenario file. Still experiencing the same behavior. Watch the Russian ship until it comes into close proximity of the Norwegian vessel (I always hit 5x time acceleration during that phase). Most of the time the Russian vessel stays on intercept course but every now and then returns to its plotted course and speed, pretty much ignoring any unfriendly or hostile contact in the patrol area.




Vici Supreme -> RE: Colour Bug (4/17/2016 7:26:52 PM)


quote:

ORIGINAL: emsoy

Thanks guys, fixed B818 [8D]

Nice! Thank you. [:)]




Lowlaner2012 -> RE: Colour Bug (4/17/2016 7:29:38 PM)

Hi Supreme 2.0, looks like they fixed your bug in B818 :)

BYW Is your avatar from American psycho?




FoxZz -> RE: Colour Bug (4/17/2016 11:33:55 PM)

What was it ?




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