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Joel Billings -> RE: Noob question (5/4/2016 11:24:09 PM)
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Section 5.4.5.2 in the manual: Details: There is only one method to conduct the air transport of a non-motorized combat unit. The combat unit must begin the process in a hex stacked with a friendly air base unit. A unit must have at least 1 MP remaining in order to be air transported. While in air transport unit mode (F9), select the combat unit to be transported. Next Shift-right click on the target hex, which must be a hex with a friendly air base unit or a town, city or urban hex adjacent to a friendly air base unit. The ‘Pick Air Units for Mission’ window will display (26.3.29). Select or deselect air group units as desired and select the ‘Launch’ button to conduct the air transport combat unit mission. Note that the number of ‘Max Sorties’ must at least equal the number of ‘Required Sorties’ for the air group units selected to conduct the mission as displayed in the ‘Pick Air Units for Mission’ window. Air transport of non-motorized units can be conducted with up to 2 sorties (max sorties of 2). The computer does not account for possible combat and operational losses when figuring the number of sorties required. As far as how soon, I can't tell you when it makes sense. You might get intercepted by enemy fighters, but you could transport in night by switching to night mode before you do the actual drop, but IIRC that increases damage to the ground unit doing the transport.
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