UP844 -> RE: Reinforcement Segment & Firing Range (4/27/2016 5:17:42 PM)
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The "Reinforcement Segment" appears even if no reinforcements are scheduled to appear, since it is one of the segments making up a Player Turn. If no units are listed in the bottom left box, just click on the red button and skip to the next segment. Small arms (essentially, squads and MGs) may fire up to twice the range indicated by the white dots with reduced effectiveness (½ firepower). Ordnance range is virtually unlimited, with the exception of light mortars, which can fire at about 12 hexes (except U.S. 60mm mortars, which have a much higher range).
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