battlerbritain -> RE: Pathing (5/1/2016 11:13:35 AM)
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No, I think there's a bug in the 11.4 Beta. I'm playing the 'Early Tuesday Morning' scenario and I'm coming across instances of units taking really whacky routes just to avoid bridges. Eg, single German unit ordered to Move Hasty from hex 2828 to hex 3334 with no stacks of units anywhere along the route decides the best route is to move down the road to hex 3035, wait 2 turns while it builds a bridge across the un-bridged river totally ignoring the bridge and road across the river 3 hexes away at hex 3038. (Will attach piccy). Likewise German units enter the map at hex 2259 are ordered to Move Hasty to hex 3555. Instead of taking the completely empty road across the bridges at hexes 3058-3159 and 3556-3455 decides it's better to move up and over forested hills and build a bridge across an un-bridged river to get there. Will attach piccies. [image]local://upfiles/46685/9EE723099A164AA18D862060A13EDEBA.jpg[/image]
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