Is WW1 Too Hot to Touch for Gaming? (Full Version)

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Trugrit -> Is WW1 Too Hot to Touch for Gaming? (5/15/2016 1:10:51 PM)


Article:

“But while players were stoked for a game set in World War 1, a setting rarely touched by the genre, culture critics in the media and on Twitter found it in poor taste. After decades of ultra-violent video games depicting all sorts of travesties, apparently WW1 is the line in the sand for some critics.”

http://heatst.com/tech/is-world-war-1-too-hot-to-touch-for-gaming/





wings7 -> RE: Is WW1 Too Hot to Touch for Gaming? (5/15/2016 1:51:12 PM)

For me there is main stream gaming and the all important indie developer gaming...[:)]




Gilmer -> RE: Is WW1 Too Hot to Touch for Gaming? (5/15/2016 2:47:22 PM)

Damn, that is pretty dumb.




Jagdtiger14 -> RE: Is WW1 Too Hot to Touch for Gaming? (5/15/2016 2:49:02 PM)

"...culture critics in the media and on twitter..." 'nuff said.




warspite1 -> RE: Is WW1 Too Hot to Touch for Gaming? (5/15/2016 8:14:18 PM)

quote:

ORIGINAL: Trugrit


Article:

“But while players were stoked for a game set in World War 1, a setting rarely touched by the genre, culture critics in the media and on Twitter found it in poor taste. After decades of ultra-violent video games depicting all sorts of travesties, apparently WW1 is the line in the sand for some critics.”

http://heatst.com/tech/is-world-war-1-too-hot-to-touch-for-gaming/


warspite1

Never mind. Rubbish like that written by idiots like that isn't worth getting worked up about.




Orm -> RE: Is WW1 Too Hot to Touch for Gaming? (5/15/2016 8:28:09 PM)

quote:

Is WW1 Too Hot to Touch for Gaming?

No.

But it might very well be to cold.




Aurelian -> RE: Is WW1 Too Hot to Touch for Gaming? (5/15/2016 8:29:06 PM)

Funny, I've always heard it isn't a popular genre because it's seen as boring




Twotribes -> RE: Is WW1 Too Hot to Touch for Gaming? (5/15/2016 8:57:51 PM)

Well ya if it is at all historical you are looking at 4 years of trench warfare, can we say boring? Otherwise it is not worth playing if fantasy.




gradenko2k -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 3:31:47 AM)

You could make a pretty good argument that the impact and contribution (and life-expectancy) of any single soldier on a WW1 battlefield would be so minor (and short and brutal) that you couldn't represent any sort of compelling gameplay with it.

You'd either have to turn it into a game of constant Roguelike respawns of the player-soldier throwing themselves into the trenches forever and ever, which falls somewhere between a disservice to the history that you're attempting to depict and a sop to realism that produces no interesting avenue of play

Or you could turn the player into the Western Front equivalent of Rambo, throwing out realism in exchange for playability, but at that point one wonders why you'd choose to set the game in WW1 in the first place if you're going to have to go out of your way to make it feel like something else.




Jagdtiger14 -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 3:54:11 AM)

Actually, a board game version of WWI: Fatal Aliances is an incredibly fun game to play. Its WWI WiF. It shouldn't be difficult to code since the vast majority of the code already has been written in MWiF. It has the best diplomatic system I've ever seen.




nicwb -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 4:46:51 AM)

There are now a fair few strategic level WW1 games out there.

The article seems to be addressing the realm of first person shooters. It is specifically addressed to the recently touted Battlefield 1. The thrust seems to the ability of developers to deal with the horrors of the war sensitively.

It's a bit of a silly take given that FPS's have for years dealt with other violent conflicts. Trench warfare was pretty ugly but so was a lot of the WW2 conflicted in the Eastern Front which at times resembled trench warfare.

However at the end the author (sensibly in mho) concludes the criticism only has validity if you regard the Battlefield series as being some sort of definitive source material for what soldiers endured during war. Clearly it is no such thing.




gradenko2k -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 4:52:48 AM)

quote:

ORIGINAL: Jagdtiger14

Actually, a board game version of WWI: Fatal Aliances is an incredibly fun game to play. Its WWI WiF. It shouldn't be difficult to code since the vast majority of the code already has been written in MWiF. It has the best diplomatic system I've ever seen.

That's a strategic-level board-wargame though. The article (and my post) was about the usefulness and tastefulness of trying to simulate WW1 from a first-person shooter perspective.

It's no surprise that a World in Flames-esque game about WW1 would work, because that's the level where a player's choices can actually matter.




Recognition -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 8:54:09 AM)

This is my Twitter "WW1 On This Day" site for those interested.





Orm -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 9:01:22 AM)

I found it interesting that The Great War channel analysed the trailer. https://www.youtube.com/watch?v=pvzEZ1Sq4tI




Aurelian -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 9:46:15 AM)


quote:

ORIGINAL: Twotribes

Well ya if it is at all historical you are looking at 4 years of trench warfare, can we say boring? Otherwise it is not worth playing if fantasy.


Much like letting OKH build units in WiTE. A fantasy.




Cello700 -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 12:55:27 PM)

And a game that allows you play as a member of Hitlers armed forces is seen as acceptable taste?[8|]

I always thought that there were so few games about WW1 (except air combat of course) was that there was very little strategy or tactics involved in comparison to other wars. Dig a trench, wait for artillery bombardment, charge enemy, gain or lose a few hundred yards. Repeat.




Qwixt -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 5:00:55 PM)

Looks to me more like a writer that needed to publish something and he found an idiot with a twitter account for his subject matter.




Erik Rutins -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 5:03:51 PM)

There are lots of good WWI games and I think the idea that it's all trench warfare is a common misconception, though IMHO a lot of WWI works best wargame-wise at an operational or grand strategy scale.




radic202 -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 5:15:10 PM)


I had a friend who loved WW2 games but could not stand WW1 games because he said that "there are no real and large tank battles, no fighter planes per se attacking each other, no house to house infantry fighting, no large scale city attacks etc..." so he found them "boring" to say the least. But on the other hand he loved Napoleonic and US Civil War Games! His argument held no foundation to me if he said that about WW1 but played the other military era war games. Go Figure???




Kuokkanen -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 5:40:10 PM)

quote:

ORIGINAL: Trugrit


Article:

“But while players were stoked for a game set in World War 1, a setting rarely touched by the genre, culture critics in the media and on Twitter found it in poor taste. After decades of ultra-violent video games depicting all sorts of travesties, apparently WW1 is the line in the sand for some critics.”

http://heatst.com/tech/is-world-war-1-too-hot-to-touch-for-gaming/



Critics have also made claim that Starship Troopers movie is praise of fascism.




E -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 7:54:07 PM)

quote:

ORIGINAL: radic202
I had a friend who loved WW2 games but could not stand WW1 games because he said that ... "no fighter planes per se attacking each other" ...

Your friend could not be any more wrong on this particular subject.




warspite1 -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 8:23:14 PM)


quote:

ORIGINAL: E

quote:

ORIGINAL: radic202
I had a friend who loved WW2 games but could not stand WW1 games because he said that ... "no fighter planes per se attacking each other" ...

Your friend could not be any more wrong on this particular subject.
warspite1

Well quite, how was the Red Baron killed - for one - if it was not against an RAF Sopwith Camel (piloted by a Canadian by the way)?




RedLancer -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 8:45:43 PM)

There is good reason that WW1 games are few and far between - trying to code the huge changes in land warfare tactics between 1914 and 1918 is very complex. 1914 had lots in common with 1815 and 1918 with 1945. 1914 had little in common with 1918.

Having read Mark Adkin's Western Front Companion I've often thought how would you turn WW1 into a game.

My initial thoughts are to accurately depict the Western Front tactically you probably need to be at no more than Brigade level with no more than a mile wide hex. I'd look at a WEGO system which would better simulate the problems of outrunning communications and artillery co-ordination. However even at that scale with say, day long turns, an operational or strategic game becomes almost impossible.




Capt. Harlock -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 8:59:56 PM)

quote:

Well quite, how was the Red Baron killed - for one - if it was not against an RAF Sopwith Camel (piloted by a Canadian by the way)?


Without disparaging Capt. Arthur "Roy" Brown's contribution (which probably saved his friend), the weight of the evidence seems to be that the fatal shot was fired from the ground, likely by an Australian machine gunner.




warspite1 -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 9:08:04 PM)


quote:

ORIGINAL: Capt. Harlock

quote:

Well quite, how was the Red Baron killed - for one - if it was not against an RAF Sopwith Camel (piloted by a Canadian by the way)?


Without disparaging Capt. Arthur "Roy" Brown's contribution (which probably saved his friend), the weight of the evidence seems to be that the fatal shot was fired from the ground, likely by an Australian machine gunner.
warspite1

Maybe - but regardless of who fired the shot - the point is that, unlike the poster's friend's assertion, aerial duals were fought in WWI.




Zorch -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 9:34:27 PM)


quote:

ORIGINAL: Capt. Harlock

quote:

Well quite, how was the Red Baron killed - for one - if it was not against an RAF Sopwith Camel (piloted by a Canadian by the way)?


Without disparaging Capt. Arthur "Roy" Brown's contribution (which probably saved his friend), the weight of the evidence seems to be that the fatal shot was fired from the ground, likely by an Australian machine gunner.

Agreed...the only question is who on the ground fired the fatal shot.




E -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 9:46:38 PM)

quote:

ORIGINAL: warspite1
Maybe - but regardless of who fired the shot - the point is that, unlike the poster's friend's assertion, aerial duals were fought in WWI.

Fighter plane vs fighter plane was invented and honed in WWI. Most all fighter maneuvers still in use today, were invented and honed in WWI. Popularizing the term "dogfight" for aerial combat was done in WWI.

(and regarding the aside, it was an Australian ground gunner who got Snoopy's nemesis. As the autopsy showed the fatal wounds entered low on his back and exited high... an angle Brown never had on him, but consistent with the angle of the Aussie gunners on the ground at the right time and place.)




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altipueri -> RE: Is WW1 Too Hot to Touch for Gaming? (5/16/2016 11:00:28 PM)

Wasn't Sopwith a great little WW1 PC game about 1984?




operating -> RE: Is WW1 Too Hot to Touch for Gaming? (5/17/2016 1:32:50 AM)


quote:

ORIGINAL: Orm

I found it interesting that The Great War channel analysed the trailer. https://www.youtube.com/watch?v=pvzEZ1Sq4tI


Very thorough observations!!!




Greybriar -> RE: Is WW1 Too Hot to Touch for Gaming? (5/24/2016 6:27:56 PM)


quote:

ORIGINAL: altipueri

Wasn't Sopwith a great little WW1 PC game about 1984?


I don't know how great it was (meaning I never played it myself) but there was a PC game by the name of Sopwith that was released in 1984.




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