AlbertN -> RE: Scraping Units (5/16/2016 5:10:25 PM)
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As an Axis player - for Germany I never scrap land units; I feel all the force pool can be needed. For the German airforce I use a custom golden rule that if a Fighter has 5+ Air to Air rating, I keep it (at least til '43, and as my games sunk at that time I never discovered if I want to keep them around later on or not). For the bombers I tend to rely on 3 tactical factor. NAVs I never scrap, Germany has too few in general and they give that juicy +1 for the naval searches that can come handy. Ships wise - I scrap a lot of TRS / AMPH (Not a believer of Sea Lion), and trying to ensure to have a 4-4 TRS where possible. Japan - the 0 cost thing is true but you may want to keep them low or you risk to be unlucky in your opening picks. Usually of the "0" costing CVPs I keep either the ones with 3 of air to air rating, and anything with 2 air to sea rating. Any starting LND with 2 of tactical factor is golden (For Japanese standards). I scrap the 1 with everything NAV and the 3 air to air FTRs. Land units, I do not scrap any Japanase land unit except the 1-5 MECH division. Ships wise, any CVL with 4 movement ... rarely you'll have the BPs to produce them and the cost to cover for your airplane. You start with one and that usually ends up in escort duty to your CPs. I want to make sure I get all 4-4 TRS movement wise, and I scrap the older. I can produce new ones in 1940 and I'll be short of BPs to produce other TRS in general. No point in having subpar units when I know I've not the cash to spare for them. Italy - Italy scraps a lot of planes (I scrap also the LND with reorg value. I'd rather cross fingers for more hopes for a Sparviero or at least a Leone). Same for Germany, LND with tactical 3 or superior are to be kept (unless they have range 2!). I scrap the 2-2 ART unit. (Italy has decent bombers, Japan needs all the ARTs they can get the hands on because of crappy bombers!) Ships wise, I scrap what is 4 moving. Land units I keep them (also the 3-3 INF when destroyed). Axis needs all the land units they can get the hands on, over time. Some other tips - especially at the start of the game for production, check carefully what will disappear with the coming of 1940 (ie. German LNDs! They have lots and lots of trash in that pool). Remember of the Lend Lease for planes (You'll want once the 1940 hits to lend the Ju88 with 3 tactical factors to Italy turning it into a 5 one); and do not scrap the Bf109 that is a pure 5 air to air FTR (That one turns into a 6 air to air Italian fighter. Just wait for it to be shot down at some point by the W.Allies or so and lend it over. Do not scrap it.) Another concept that some could forget is that you never know how the game unfolds. Should I scrap German BBs and CVs? I never do. Will I produce it, I do not know, I doubt... but things can happen, and I may decide to build a navy at some point, and if I do - best to think in great!
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