Vic -> Private Beta Testing Thread v1.03 R subversion 2 (5/20/2016 7:46:46 PM)
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Hi all, This Beta Patch only works for Matrix version, NOT for Steam version. 1.03r is still PRIVATE BETA. Private beta is much like public beta, except that there is no Matrix installer. It thus also means that it is still in testing and might not be fully stable. (the latest official release version is 1.03p) Please do report in this thread if you have installed and running the v1.03 without any issues. If you are uncomfortable installing files manually or your anti-virus software is not playing ball please wait till this patch goes gold or a matrix public beta patch is created. If not keep reading... please do... Install instructions 1. Download the ZIP: here 2. Find your game directory. 3. Rename your existing Barbarossa.exe to something like Barbarossa_backup.exe 4. Rename your BarbScenarios directory to something like BarbScenarios_backup 5. Unzip the zip downloaded in step 1 and copy the contents inside your game directory. 6. Start the game and verify you have v1.03r in the left-top corner of the main menu. (the scenario setup screen should read in very small print 3th june below the title) NOTE: That save games are fully compatible between all versions in circulation. NOTE: Only the items below noted with (E) should kick in with older saved files, for the other fixes to kickin you'd need a fresh start. Changelist 1.03r subversion 2 -Fixed a unit, that was withdrawn during the previous turn and who was also involved in combat (and retreated), from inadvertently ending up on the Honour roll (they didn’t die, they just withdrew). -Fixed Soviet Instant Win Victory not triggering in unusual circumstances -Typo’s in ‘Propaganda Film’ decision fixed (OKW instead of OKH) -Text in tool tips for Relationship tab (German) changed to highlight the difference between dynamic and static information Changelist 1.03r -Graphics speed improvements with mouse to edge of screen scrolling and option in prefs tab for faster drawing utilising some optimized drawing code. This improves noticeably map scrolling on high resolution (4k) monitors by quite a large amount. (E) -For all those people with special systems… Added a windows.txt file in which users can run the game in Windowed mode (at a specified width*height) or with DPI still run by Windows if they want. Not advised to use, but I thought i open it up. (E) -Soviets Massed ART/Tanks & Air Defence card activations fixed (not showing previously when they should) -Duplicate 56th Inf bug (German - withdraw, deploy, only one instance reported). Possible fix. -Improved PDF victory texts for clarity in case of sudden death victories -Numerous text and typo corrections -Sevastopol now receives supply by sea (from Sukhumi - upgraded to major city/port in order to facilitate this) -Hugo’s (War Diary) unit is given a darker shade to ID it in counter mode 1 -German language corrections throughout -War Diary - fixed several issues that can occur with the death of poor Hugo. -Tried to adress some multi-monitor issues. Will need feedback to see if I made a difference. (E) -Capping some rare to long text strings (E) -Option to reread the diary entry once in-turn (small button next to oil) (E) @All If your giving it a whirl please do start a new game and please do let us know if all is running smoothly. Even if it is do please drop a note. I would be especially interested in your experiences when turning on the 'high speed gfx' flag in the prefs>gfx&resolution subtab. Also I would be interested to hear from multi-monitor users how this version is running on their systems and if they still have problems running the game windowed (see editing windows.txt file) might help. We are looking forward to your feedback!
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