Randomizer -> RE: [Scenario editor] Adding an airfield with aircraft X in hangar (8/2/2016 11:37:33 PM)
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There's no way to move aircraft around inside a base and so ensuring that certain planes are parked in particular parking areas; hard shelters for example. However, you can do this easily enough in the Editor when building a scenario. - Build the basic airfield facilities with runway, runway access points, magazine and fuel. Include the desired aircraft parking facilities that you want filled first. - Group the facilities to create the airfield. - Add the desired aircraft; they will automatically populate the available parking spaces, in this example the hardened shelters. - Add remaining infrastructure (tarmac, taxiways, radars, defences etc) as desired in the Unit display mode. When done, switch to Group mode and drag-select all the infrastructure and the existing Group and press "G" to group them all together. Add additional aircraft as necessary and these may end up being parked in the hard shelters (if there's space) or not. - Recommend that you use the Formation Editor to select the runway (or other central facility like the tower or terminal) as Group Lead as this ensures that the airfield marker is centered on that facility rather than some outlying facility. Don't forget to set the auto-detect as desired to limit the intelligence available when the scenario is run. Doing the above can allow setting up an airfield for a surprise attack since you can force deployment of aircraft onto the open parking spaces rather than shelters or revetments making them easily detectable and much more vulnerable to air strikes. -C
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