Bingeling -> RE: Any way to edit a scenario to use it with a different mod? (5/30/2016 6:07:10 PM)
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It is just software, anything is possible ;-) But more serious: If the scenario is a save file, there is not practical way to include a mod that is not used in the save file. The save file may require a mod, though. I have not looked at the Galactic Star Map thing. If you in general want to mix two mods, this works as long as they mod different things. But if both want to replace a certain image, one of them have to "win". So it is tricky (but maybe possible) to mix two mods that both insert tech into the tech tree. But mixing a pure user interface mod (like the popular UI mod) with one that edits races and the rest, is pretty straight forward. Without modding it, I would say that switching the ship sets around should be straight forward (when it comes to modding). Something, somewhere, says which ship image folder is to be used.
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