vicberg -> Serious Performance Issue (6/27/2016 1:29:19 AM)
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I'm not sure if it's the map or the # of counters, but the game comes down to a screaching halt, taking 10-20 seconds for a single hex move before I can do anything else. The smaller scenarios work great. But when I get to 3 or more maps, it falls apart. I've done the resolution tricks with absolutely no change in behavior. Plus this game is not graphic intensive at all. It's my feeling that on these large maps, the game is checking LOS for opportunity fire and the larger the maps, the more it checks, the slower the game runs, making the large scenarios unplayable.
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