Let's Play as a Pirate! (Full Version)

All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> After Action Reports



Message


johanwanderer -> Let's Play as a Pirate! (7/2/2016 7:23:53 AM)

I got bored and decided to make a Let's Play series to see how it work.

So far, I found out that:
* My microphone sucks (USB headset -- no option to boost level)
* I need to talk more
* I need to be more prepared
* I need to play more. I suck at this game now.
* I probably should enable the cursor so people can see what I click at.
* Defense postures don't seem to work.

Anyway, it's a work in progress. Here is the link to the playlist on YouTube:
Let's Play Distant Worlds: Universe as a pirate faction

Enjoy!
Long.

P.S. Sorry for the sound issues!




johanwanderer -> RE: Let's Play as a Pirate! (7/3/2016 4:19:51 AM)

Part 8 of the series is now up. I played with the audio settings a bit more, so hopefully the sounds are better (with volume turned up). Also made sure that the cursor is visible.

Let me know if that is better than the previous ones.




johanwanderer -> RE: Let's Play as a Pirate! (7/5/2016 12:46:16 AM)

Let's Play Pirate in Distant Worlds: Universe - Part 14 - In Bad Shape is now up. As you can probably tell from the title, the series is not doing well. The earlier mistakes have been compounding, and I now find myself way behind the active powers. With both resource and money issues, the faction is slowly going into decline. I'm thinking about restarting the game (or start a new one) and try to make fewer mistakes. I might wait for the new mic to come in before doing that though.




Hattori Hanzo -> RE: Let's Play as a Pirate! (7/5/2016 12:18:39 PM)

interesting AAR, I fill follow you: never head the courage [8|]to play as pirate..




Damiac -> RE: Let's Play as a Pirate! (7/5/2016 6:17:46 PM)

I sort of doubt postures are going to work at all for pirates, as they don't work at all against them.

Supposedly it's due to those postures requiring you to be at war with that faction, and pirates can't be at war with anyone, nor can anyone be at war with pirates.

It's unfortunate, as pirates are the main thing I'd like to use postures against, but that seems to be how it is.




johanwanderer -> RE: Let's Play as a Pirate! (7/5/2016 11:52:59 PM)

Defensive posture *seems* to work against pirates, as far as I can remember. As an empire, my fleets seem to react against pirates just fine. Anyway, since postures don't seem to work for pirates, it will require more micromanagement, which is really hard to do when you try to narrate at the same time :). I think I need to pause and micromanage a lot more in the next few episodes, assuming I haven't doomed the game already.




johanwanderer -> RE: Let's Play as a Pirate! (7/6/2016 6:39:16 AM)

Let's Play Pirate in Distant Worlds: Universe - Part 16 - Raiding and
Let's Play Pirate in Distant Worlds: Universe - Part 17 - New Base are up.

In these episodes, the pirates are going back to doing what they do best: being bullies, picking on the weak, and avoid the strong. Constructions started on a new outpost, which hopefully will usher in a new era of prosperity (for the pirates, that is.)




johanwanderer -> RE: Let's Play as a Pirate! (7/7/2016 6:23:47 AM)

I think I'll call this as a defeat... Let's Play Pirate in Distant Worlds: Universe - Part 20 - Calling It

The empires are getting too strong now, and my mismanagements have left the faction without money to build more ships. One possibility is to seek out and destroy all the other pirates, but that doesn't seem very fulfilling -- assuming that I can even do that :)

I might have to take some time and do a few more practice runs before recording another series. Either that or play as an empire for a bit just to get that out of the system.

In the mean time, enjoy my blunders. The whole playlist is here: Let's Play Pirate in Distant Worlds: Universe




johanwanderer -> RE: Let's Play as a Pirate! (7/10/2016 2:14:29 AM)

Trying again :)

Troxean Confederacy -- Pirates in Distant Worlds: Universe




johanwanderer -> RE: Let's Play as a Pirate! (7/11/2016 4:17:33 AM)

Part 3, 4, and 5 are now up. We are actually building hidden bases and everything like a pirate faction should :)




johanwanderer -> RE: Let's Play as a Pirate! (7/12/2016 6:54:37 AM)

Part 6 and Part 7 are up. I feel like we wasted a lot of money in these episodes trying to build hidden bases just to get them destroyed, possibly by our own ships. We are slowly expanding our influences though, albeit not intentionally in some cases.

I think I keep defaulting to the empire mind set, and therefore not being very effective at micromanaging the fleets.




johanwanderer -> RE: Let's Play as a Pirate! (7/13/2016 6:50:29 AM)

In part 8 of this series, I finally managed to expand our turf a bit.




johanwanderer -> RE: Let's Play as a Pirate! (7/14/2016 7:05:35 AM)

In episode 9 we further exert our controls within our own space, and push the other factions out.




johanwanderer -> RE: Let's Play as a Pirate! (7/15/2016 7:08:11 AM)

Episode 10 is up, now with our own shiny criminal network [:D].

Also, does anyone know why I can't bombard an independent colony? I was trying to reduce its population to below the pirate-immune threshold, but I don't even have the option of bombarding it. I guess attacking it with bombard weapon may have some effects, but that's something to test out in the next episode [:)]

Edit: include link.




Damiac -> RE: Let's Play as a Pirate! (7/15/2016 1:20:16 PM)

Bombarding independent planets isn't allowed...from the local solar system view. However, you can right click(Or maybe ctrl+right click) the system from the galaxy view, and then you get the option to bombard the planet from there.

I'm not exactly sure what the intended behavior is there... it seems like you should be able to bombard whatever you want.





johanwanderer -> RE: Let's Play as a Pirate! (7/16/2016 4:25:14 AM)


quote:

ORIGINAL: Damiac

Bombarding independent planets isn't allowed...from the local solar system view. However, you can right click(Or maybe ctrl+right click) the system from the galaxy view, and then you get the option to bombard the planet from there.

I'm not exactly sure what the intended behavior is there... it seems like you should be able to bombard whatever you want.




Thank you very much for that tidbit. I shall make use of it in the next episode (Episode 11 has already been recorded by the time I saw this.) The people on Atuuku 4 will forever wonder what they did to deserve such fate.




johanwanderer -> RE: Let's Play as a Pirate! (7/17/2016 2:59:35 AM)

Well, Troxean Confederacy -- Pirates in Distant Worlds: Universe - Part 12 - Damiac class destroyer is now online :)




Damiac -> RE: Let's Play as a Pirate! (7/18/2016 2:03:24 PM)

Hahahaha, awesome.

Damiac, destroyer of worlds, giver of advice of questionable ethics...




johanwanderer -> RE: Let's Play as a Pirate! (7/20/2016 4:01:30 AM)

I have switched to uploading one video a day (and also try to reign in the video duration to 30 minutes a piece, with various success [:)]), so I probably will just post a recap here every few days or so unless something really interesting happens.

Anyway, Troxean Confederacy -- Pirates in Distant Worlds: Universe - Part 13 - More mining bases and Troxean Confederacy -- Pirates in Distant Worlds: Universe - Part 14 - Found more bases have been uploaded, with part 15 to be uploaded later tonight.




johanwanderer -> RE: Let's Play as a Pirate! (7/25/2016 12:22:08 AM)

Quick update: we are are now up to Part 19 for this series.




johanwanderer -> RE: Let's Play as a Pirate! (8/1/2016 7:19:55 AM)

Quick update: Troxean Confederacy part 1-27 had been published, with part 28 scheduled for tomorrow.

The game actually crashed on me at the end of part 27. It had been so stable that I had turned off the autosave, so I had to replay over 90 minutes of the game so that I can pick up on it again in part 28.




johanwanderer -> RE: Let's Play as a Pirate! (8/12/2016 4:28:04 AM)

Quick update: Troxean Confederacy part 1-37 had been published.

There was a suggestion to use automated colony tax, and I'm looking forward to see how that work for a pirate faction.




johanwanderer -> RE: Let's Play as a Pirate! (8/21/2016 6:46:32 AM)

Quick update: Troxean Confederacy part 1-45 had been published, and part 46 scheduled.




Twigster -> RE: Let's Play as a Pirate! (8/21/2016 7:28:17 PM)

quote:

There was a suggestion to use automated colony tax, and I'm looking forward to see how that work for a pirate faction.


So, how did that work out for you?




johanwanderer -> RE: Let's Play as a Pirate! (8/23/2016 3:17:44 AM)

quote:

ORIGINAL: Twigster

quote:

There was a suggestion to use automated colony tax, and I'm looking forward to see how that work for a pirate faction.


So, how did that work out for you?

It seems to be helping. Since I'm scraping for any pennies I can get, having the AI adjusting the tax rate should improve the income from my own colonies.

However, since I am running at such high deficits, my only real source of income is from selling mining stations to the empires.




johanwanderer -> RE: Let's Play as a Pirate! (9/7/2016 4:05:35 PM)

Quick update: Troxean Confederacy part 1-62 had been published.

I'm pausing the series for a bit while filing a bug report and re-thinking my strategies. I'll pick it back up again in a little while.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
2.25