SteveMcClaire -> RE: Mortar Fire (7/7/2016 6:22:23 PM)
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Mortars will work similar to PitF / GtC, with a longer aiming time at new targets. The earlier mortars were, as you describe, very powerful and could suppress movement almost instantly. They were unrealistically responsive, even given the compressed time scale under which things happen in Close Combat. The idea of pre-registered targets is something we've discussed and considered before, and it may be included. You can do something like this in PitF/GtC now by targeting your mortar team at the area you want to register, waiting for them to fire the two spotting rounds, and then canceling the order. At this point the target is registered and you can fire at it again later without spotting rounds. The mortar will just aim for a few seconds and start firing for effect. Up to three previous targets are tracked this way for each mortar team. Steve
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