RE: In case someone is interested on how WIF (no MWIF) is evolving... (Full Version)

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Shannon V. OKeets -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/1/2017 7:54:41 PM)


quote:

ORIGINAL: quiritus


quote:

ORIGINAL: Aranthus

Where have you found map images? I don't see them in the downloads section.

now the draft version is online on ADG

https://cdn.shopify.com/s/files/1/0714/3419/files/WiF8_World_150_45_percent.jpg?8482247284812448819

The changes to Belgium and the Netherlands have a major effect on game play.




Jagdtiger14 -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/1/2017 9:12:08 PM)

quote:

The changes to Belgium and the Netherlands have a major effect on game play.


Something even more critical than the above: The beer symbol in the Canberra hex[:'(]




Jagdtiger14 -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/1/2017 9:17:15 PM)

Two other things: 1. For the fans of the Bulgarian gambit, Bulgaria is changed, and also will have an extra unit I hear. 2. The Azores hex to the west of Gibraltar.

Looks like I will have to seriously consider Euro-WiFcon this year, and maybe Oktoberfest[8D]




Courtenay -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/1/2017 11:46:59 PM)


quote:

ORIGINAL: Shannon V. OKeets


quote:

ORIGINAL: quiritus


quote:

ORIGINAL: Aranthus

Where have you found map images? I don't see them in the downloads section.

now the draft version is online on ADG

https://cdn.shopify.com/s/files/1/0714/3419/files/WiF8_World_150_45_percent.jpg?8482247284812448819

The changes to Belgium and the Netherlands have a major effect on game play.

Yes, they will, and I don't like the change of that hex at all. Makes things much too easy for the Germans.




Joseignacio -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/2/2017 7:20:02 AM)


quote:

ORIGINAL: Courtenay

Will the collector's edition be RAW 7 or RAW 8?



Looooong ago RAW7 passed away in WIF, we have been with RAW 8 versions for years, and the last drafts are really stable. At least in my sorrounding players don't even think of keeping RAW7.




Joseignacio -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/2/2017 7:22:38 AM)


quote:

ORIGINAL: Jagdtiger14

quote:

The changes to Belgium and the Netherlands have a major effect on game play.


Something even more critical than the above: The beer symbol in the Canberra hex[:'(]


I think I remember Harry said the map will have a beer in each of the locations of the 3 WIF tournaments, Australian, USA and Europe. But I think it was only for some special edition of the maps released for these tournaments...




Joseignacio -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/2/2017 7:25:12 AM)


quote:

ORIGINAL: Courtenay


quote:

ORIGINAL: Shannon V. OKeets


quote:

ORIGINAL: quiritus


quote:

ORIGINAL: Aranthus

Where have you found map images? I don't see them in the downloads section.

now the draft version is online on ADG

https://cdn.shopify.com/s/files/1/0714/3419/files/WiF8_World_150_45_percent.jpg?8482247284812448819

The changes to Belgium and the Netherlands have a major effect on game play.

Yes, they will, and I don't like the change of that hex at all. Makes things much too easy for the Germans.


I have not seen it and the link isn't working (for me at least) but anyway, I cannot understand how can this be a problem for the GE, they almost always take Holland in one impulse, so...




Mayhemizer_slith -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/2/2017 8:36:11 AM)

quote:

ORIGINAL: Joseignacio


quote:

ORIGINAL: Courtenay


quote:

ORIGINAL: Shannon V. OKeets


quote:

ORIGINAL: quiritus


quote:

ORIGINAL: Aranthus

Where have you found map images? I don't see them in the downloads section.

now the draft version is online on ADG

https://cdn.shopify.com/s/files/1/0714/3419/files/WiF8_World_150_45_percent.jpg?8482247284812448819

The changes to Belgium and the Netherlands have a major effect on game play.

Yes, they will, and I don't like the change of that hex at all. Makes things much too easy for the Germans.


I have not seen it and the link isn't working (for me at least) but anyway, I cannot understand how can this be a problem for the GE, they almost always take Holland in one impulse, so...


Earlier CW was able to disembark units to Rotterdam, but not in the future. There is a new hex though west of Rotterdam.




Joseignacio -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/2/2017 9:29:19 AM)

That is if Holland has not being taken by the GE, don't remember the situation but I believe NE gets like 2 units max (depending of the set used) which can usually get rolled by the GE armor.

And even if Rotterdam stays untaken for the rest of the turn, those CW units would be sorrounded and in hostile land with no retreat, facing Wermacht and Luftwaffe, so I think I never saw a CW player debarking there.

Not the same case as Belgium, where you can retreat to France, where french troops can cover your flanks, and where 3 corps and some aircraft can hold half of the land out of control of GE.




Mayhemizer_slith -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/2/2017 9:44:12 AM)

I have seen and done that. One less hex to attack Antwerp.

And taking Rotterdam is not that easy if CW has fleet in North Sea.




quiritus -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/2/2017 1:13:36 PM)


quote:

ORIGINAL: Joseignacio

That is if Holland has not being taken by the GE, don't remember the situation but I believe NE gets like 2 units max (depending of the set used) which can usually get rolled by the GE armor.

And even if Rotterdam stays untaken for the rest of the turn, those CW units would be sorrounded and in hostile land with no retreat, facing Wermacht and Luftwaffe, so I think I never saw a CW player debarking there.

Not the same case as Belgium, where you can retreat to France, where french troops can cover your flanks, and where 3 corps and some aircraft can hold half of the land out of control of GE.

Rotterdam is a city that can be attacked from two river hexside: the Germany can attack with 17-18 attacking factors (18 per hex halved by river), against around 13 defensive point: 2a1 at best (worst if using defensive fleet support) or +8, if defender face down, assault.
the only reason for Germany to DOW Holland before Belgium is Antwerp: with CW in Rotterdam is nullified as Antwerp (thank to ZOC) in out of range

as CW i make all the time. and as Germany i don't DOW Holland if CW have two transport and two land unit ready to go in Rotterdam. only in M/A, when parà arrive Rotterdam lose relevance

i think that with the new maps attacking Belgium without attacking Holland is worst (assuming minors units are the same of now)




quiritus -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/2/2017 1:47:55 PM)


quote:

ORIGINAL: Jagdtiger14

Two other things: 1. For the fans of the Bulgarian gambit, Bulgaria is changed, and also will have an extra unit I hear. 2. The Azores hex to the west of Gibraltar.

Looks like I will have to seriously consider Euro-WiFcon this year, and maybe Oktoberfest[8D]

they have yet an extra unit with Khaki in flames.

on the other side Singapore became worst (from Japan prospective) only 1 full land hex to attack: i think that this lead to a no choice for Japan than DOW before CW reinforce pacific option. Singapore with two white print and a fort hexiside is Hard in Fine, with monson/rain AND Malaya full garrisoned is impossible for Japan.




Joseignacio -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/2/2017 2:01:52 PM)

GE can attack when both units are flipped, that's a +4 in the 2D10 One of the stacks can use one engineer, which would also give a +1 (or +2) against a city, that the GE start with, being the ENG with factors 1 or 2 , it could bring 1 or 2 units to full power crossing the river. There is a city but you can use an HQ and compensate that advantage. You can use as well the HQ support, ranging from +1 to +2 (fr. ex. Rundstedt).

And if the attacck failed you could do it again with similar possibilities if you have another HQ to restore the units except for Rundstedt. Except the HQ support.

It's not about the combat factors, it's about the modifiers.

Anyway, I agree that the CW can support and double the defending factors, but they cannot possibly hope to bomb it with all the Luftwaffe in front, that early in the game (much more and better GE planes). And the GE bombers would pass.

Supposing you only get a -1 (city) + 1 HQ against city +1 (eng against city or +2) +4 (flipped) +2 (HQ support) and a 2:1 in factors, you still get a +11 and a possible subsequent attack at maybe +7. If the Brits could double the stack strength, the GE would get a minimum of about a 1:1 , which would give a +9 to the initial attack.

All that before getting PARAs (obviously). And all that counting with the CW player leaving the fleet at sea and not letting it go under level 3. Or GE could start the turn and no shore bombardment would occur or it would be too weak to double the defender value because of the ships position (usually, unless most BBs are right there).

I admit that a +11 or +9 is not the best, and if you get the GE units flipped or you use up all your air power, that may delay Belgium, but still two CW units that early (the CW uses to have like 4 (including an HQ and a ¿garr?) in the initial deploy is a sweet hit to CW, who has a shabby production multiple (as most) early in the game.




RFalvo69 -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/2/2017 8:39:22 PM)

As an aside, the new maps will be hard-mounted [X(]




Grotius -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/3/2017 5:21:33 AM)

I used to prefer hard-mounted maps, but now that I've invested in many nice sheets of plexiglass, I almost prefer paper maps. It depends on whether the mounted maps unfold completely flat or are warped. Still, it's not a big deal either way to me.

So which flavor are you guys thinking of buying? I've played only MWIF, never the board game. It'll be hard to resist the Deluxe flavor, but it's pricy.




davidachamberlain -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/3/2017 3:25:41 PM)

quote:

ORIGINAL: Grotius

I used to prefer hard-mounted maps, but now that I've invested in many nice sheets of plexiglass, I almost prefer paper maps. It depends on whether the mounted maps unfold completely flat or are warped. Still, it's not a big deal either way to me.

So which flavor are you guys thinking of buying? I've played only MWIF, never the board game. It'll be hard to resist the Deluxe flavor, but it's pricy.

The key question is the other players. I find it is best with 5 who can spare a full day each weekend, a room with a large table that can be left set up for several (at least 6) months.

That gets harder later in life. Our group now lives in 2 provinces in one country and another in a different country. That leaves only MWIF or a planned vacation to set aside a full week just for the game.

Dave




Grotius -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/3/2017 4:34:57 PM)

I hear you. I'd probably play boardgame-WIF only solitaire.




warspite1 -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/3/2017 5:10:41 PM)


quote:

ORIGINAL: Grotius

So which flavor are you guys thinking of buying? I've played only MWIF, never the board game. It'll be hard to resist the Deluxe flavor, but it's pricy.
warspite1

No choice. For reasons mentioned in the past I have little chance of ever playing it, but I simply have to have the total package. Essentially whatever is available that I haven't got I am going to get. I can then justify the cost by telling myself I will play it one day - and if I don't get to? Well I can just get the game out from time to time and stroke the maps, caress the rule book, fiddle with the charts and get it on with the counters....




davidachamberlain -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/4/2017 12:10:33 AM)


quote:

ORIGINAL: Grotius

I hear you. I'd probably play boardgame-WIF only solitaire.

That will probably be a faster game since you won't be scheduling those others and debating.

I am doing a 4 person Netplay (2 per team with TeamViewer) and we are probably doing about 3.5h 2 weeks per month. At the current rate, we will take more than a year, assuming we don't get stopped totally by bugs.

When we all were located in the same city, it would take about 6 months with just about every week with games for about 6-8 hours each day.

I suggest that if you are going to go for the board game, it is much more fun to bring together a group of wargamers who can make the time to spend that 6-8 hours per week over several months.

Dave




gw15 -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/4/2017 2:46:06 PM)

Yes, those were the days. Every week 4 of us would play. Best fun ever. When MWIF can get to 4/5 people playing then the good old days will come back.
Playing WIF VASSAL now with 4 other players every week using Skype. Works okay but it doesn't give you data and info like MWIF does and not as fast.
Don't play with oil either. MWIF makes it so much easier along with how resources are shipped to factories.
quote:

ORIGINAL: davidachamberlain


quote:

ORIGINAL: Grotius

I hear you. I'd probably play boardgame-WIF only solitaire.

That will probably be a faster game since you won't be scheduling those others and debating.

I am doing a 4 person Netplay (2 per team with TeamViewer) and we are probably doing about 3.5h 2 weeks per month. At the current rate, we will take more than a year, assuming we don't get stopped totally by bugs.

When we all were located in the same city, it would take about 6 months with just about every week with games for about 6-8 hours each day.

I suggest that if you are going to go for the board game, it is much more fun to bring together a group of wargamers who can make the time to spend that 6-8 hours per week over several months.

Dave





warspite1 -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/4/2017 3:25:10 PM)


quote:

ORIGINAL: bommerrang

Yes, those were the days. Every week 4 of us would play. Best fun ever. When MWIF can get to 4/5 people playing then the good old days will come back.
Playing WIF VASSAL now with 4 other players every week using Skype. Works okay but it doesn't give you data and info like MWIF does and not as fast.
Don't play with oil either. MWIF makes it so much easier along with how resources are shipped to factories.

warspite1

Have a look at the 4-player AAR and Reverse 4-Player AAR going on at the moment. MWIF is already bringing 4 players together and its great fun, playing with three other committed players, playing the best game ever in a relaxed, sporting, but competitive way! [:)]




Viktor_Kormel_slith -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/4/2017 3:36:01 PM)


quote:

ORIGINAL: warspite1

quote:

ORIGINAL: Courtenay

Will the collector's edition be RAW 7 or RAW 8?
warspite1

It has to be RAW 8. This is the last WIF they will ever do apparently. Finit. The End



Sure, [:D][:D][:D][;)]




Viktor_Kormel_slith -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (3/4/2017 3:42:17 PM)

By other way, there are a lot of changes in the maps and the mwif map, some of them are very logic and interesting. I would like to see in mwif but I´m afraid it is an impossible task and playing the boardgame to check it it´s not possible for me, by the moment.[:(]




warspite1 -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (9/6/2017 12:22:52 PM)


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: brian brian

New maps this fall too...

Check out the ADG blog
warspite1

Can't see the maps properly but although an improvement (I cannot see those hideous orange fists) the flippin' mountains are still that shiny grey colour [&:]

Why not just use the MWIF map design???

Anyway - roll on October - I can't wait to get my hands on the Collectors Edition [:)]

warspite1

Latest news is that this won't now be ready until April 2017.
warspite1

Noooooooooooooooooooooooooooo!!!!

Looks like April is now October [:(] but there is some good news - see link below:

http://www.a-d-g.com.au/blogs/news/121506881-world-in-flames-collectors-edition


warspite1

So have any of you MWIFers ordered the Collectors Edition of WIF - or intend to? I have [:)]

Just curious......




Dabrion -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (9/6/2017 1:04:18 PM)

Yes




Joseignacio -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (9/6/2017 2:45:35 PM)

I have not but a close friend has.




ajds -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (9/6/2017 3:32:29 PM)

I just did




paulderynck -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (9/6/2017 9:37:24 PM)

https://www.kickstarter.com/projects/489244166/world-in-flames-collectors-edition/faqs

BTW 1 AU$ = about 80 cents US




ashkpa -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (9/6/2017 11:09:00 PM)

Done. KS says I am backer 202, I'm sure there are more of us out there.




juntoalmar -> RE: In case someone is interested on how WIF (no MWIF) is evolving... (9/7/2017 7:07:31 AM)

I am tempted, but I'm afraid it will stay in the box forever. For someone who learnt WiF through MWiF I'm not sure if I would want to deal with rules which are automatically enforced by the PC game... And I don't think I would like playing in Asia with original hex scale...





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