Chuske -> Breakout & Pursuit - How to take well defended ports (eg Calais, Antwerp & Brest) (7/24/2016 1:31:29 PM)
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Been playing through Breakout and Pursuit vs AI on challenging. Experience is quite different compared to last time I played many updates a go, the AI no longer pulled back as smartly and I did a semi-Falaise but then got held up by scattered german units and lack of supply. I reached Antwerp on turn 8 and dropped Paras next to it but the AI focused its forces on Antwerp, wiped out my paras and then I found all my remaining objectives had high def CV, I had low supply and didn't have time to prepare for siege nor the CVs for a frontal assualt. [image]http://i.imgur.com/AxygCNV.gif[/image] Final VPs were [image]http://i.imgur.com/6HWCNDv.png[/image] Looks like if I'd taken any one of Metz, Brest or Antwerp I'd have won. Any tips on taking ports with high def CV? I also feel like I'm still not great on the initial attacks on turn 1, still not sorted out in my mind the principles of what order to attack in to get the best breakout or closest to a breakout. In particular I'm not sure when to use my armoured units, ideally I'd break the line with infantry and then breakout with armour but usually the infantry while forcing a retreat from the AI they Axis retreat maybe a hex or two in reasonable order and with the combat delays I can't quite breakout on turn 1. Any help/advice?
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