Patrol/Prosecution (Full Version)

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Meiktila -> Patrol/Prosecution (8/3/2016 5:41:26 PM)

My understanding is that patrol is where my planes will fly and prosecute is where they will attack if something pops up... is this right? Why don't you need prosecute, only patrol? Does that imply that prosecute is always optional and not really needed or useful? If someone could help me understand when to use a prosecution area, how best to use it and why I would be grateful.




ColonelMolerat -> RE: Patrol/Prosecution (8/3/2016 6:55:26 PM)

You can use patrol to keep your planes in a particular area (such as near your airbases), but prosecution to allow them to then hunt anything that comes into the bigger prosecution area (such as your territory in general).

If you just used a big patrol area instead of a prosecution area, your planes would fly all over it, and may find themselves too far away if something dangerous appears close to whatever you're protecting. You may also find it more useful if their sensors are located in a particular (patrol) area.

Another example - you could have helicopters on a patrol close to a ship, so they'll drop sonobuoys only nearby, but have a much bigger prosecution area so that they'll chase down a target if one appears in a wider area.




mikmykWS -> RE: Patrol/Prosecution (8/3/2016 11:59:11 PM)

The prosecution zones let you set limits to patrols. Some reasons you'd want to use them.

They help keep patrolling units out of a particular zone for whatever reason (Air threat, land etc).
They help divide a massive zone into smaller parts for units to patrol and prosecute into. So this would keep a P-3 from flying 1000's a miles after a contact or if you had a squadron you could assign one each to a 100 mile square.
They can be used to give SAM batteries certain areas they can shoot into. So lets say you want to layers a defense or too limit those SA-5 shots to a closer range.

This being said you don't have to use them. Its an optional option.

Mike




Meiktila -> RE: Patrol/Prosecution (8/4/2016 10:23:17 AM)

thanks - I'm going to try and use these ideas.




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