Peter Fisla -> RE: Oh My God !!!! (8/4/2016 1:34:11 PM)
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ORIGINAL: rosseau Anyone with the patience to play ASL is not going to be bothered by the UI elements lacking in this game. I never played ASL, but enjoy the game. I just hope it is possible to improve the ctrl/click stuff and constantly forcing you to highlight the unit in the panel on the left when giving orders. Possibly because I am not playing the game consistently for a long time, I get more "error" boxes from the UI than anything else. Good news is the dev is committed for life [;)] and the ASL Men have created hundreds of scenarios. Overall, a recommended game and please spread word to your ASL buddies. Well, I wrote the game primarily for the SL/ASL fans;TotH is inspired by ASL. Of course I'm trying hard to make it approachable for other wargamers as well, however it's not an easy task. The challenge Of the unit selection control implementation is the fact that the game has to track many unit attributes/states hence why the control is more labor intensive than in other games, never mind the fact that you can have 45+ objects in a hex...it's difficult to come out with a control that is easy to use but handles all the game complexity. However, at some point in the future I will be revisiting this area of the interface to see how I can improve on the design. Peter
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