Knickers -> This game supports Ultrawide! (8/24/2016 10:30:17 PM)
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I would just like to point out the amazing efficiency and excellent programming that went into this game. Today I got my new ultrawide monitor in the mail, and I fired up distant worlds universe to see how it would run. Most older games do not support ultrawide resolutions and only newer games are coming into the fold and supporting a wider fov and this resolution, however, low and behold, upon loading my current galaxy map, I quickly discovered that the game worked perfectly on my ultrawide monitor, and I have a wider viewing angle than normal! This is an example of implementing good reliable coding, so efficient that it adapted to this newer technology, without even requiring me to tweak settings! I wish we lived in a universe where all computer coding was as clean as this example...
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