Anthropoid -> RE: Why No "Scott Manley of WitP?" (9/21/2016 9:46:02 PM)
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Totally agree that the nature of the game does seem a bit more "challenging" to make good Let's Plays. But, that said: the game is obviously "addictive." The trick is to make videos that capture that addictive quality, and yes, lots of stop/starting would seem to be required . . . but then that is true for ANY well-done Youtube I'd say. WitPAE might well require MORE than some other games, but I don't think the fact you couldn't just start playing the game and commentate without any planned scripts, out-takes, time jumps, etc. is unique to WitPAE. The same is true of many strategy games. There is a career mode in KSP now, which has _some_ characteristics that overlap with a strategy game. If Scott Manley were to approach making Lets Plays of KSP the way we might tend to approach Lets Plays of WitPAE, i.e., launch the game, launch the recorder and start commentating as you play with no pre-conceived notion of a script or how to edit to achieve an engrossing final product: I think his Lets Plays would be extremely unpopular. However, KSP did not always have a career mode: it was not born as a strategy game, but as a rocket physics simulator with some fun cartoonish little green people who enjoy explosions. Manley initially achieved a following by simply doing very brief "how tos" to help new players understand how to make ANY progress with the game at all (the learning curve cannot compare to WitPAE, but it is pretty dang steep; most players spend many hours failing to even get a rocket a few thousand meters up let alone in orbit!). I don't know if he has ever really done a "career mode" playthrough, or if anyone really has. I think the thing that has given Manley a following is that he is not just some babbling talking head like so many "gamer Youtubers;" he is an intelligent adult who also enjoys good games and has a good sense of humor. He also is IIRC, a Ph.D. in astronomy or something along those lines, so he knows a lot about the real world subject matter that KSP represents. There must be some analagous folks in this community: not full of themselves, reasonable sense of humor, enjoy making Youtubes, somewhat charismatic, very knowledgeable about the subject matter (the Pacific War and/or WWII military science/history in general). Its not like Scott Manley is superstar material: he is pretty homely and goofy. Not my bag personally, but maybe one of you lot fit the bill (thinks of a particular Greenskinned bug eyed and prolific forumite who promises to be swuft and mursufuhl . . .)? The other thing to keep in mind: there are smaller scenarios for WitPAE, many of which could be covered in some detail in a dozen or so videos = a reasonable "sounding board" to see what sort of interest there was. But yeah, if you just sit down and start talking while you play = destined to flop. There needs to a "script" that centers on the small number of themes to be addressed within an episode, from which a "screen play(?)" is adapted (is that what they call the script + all the cinematic/editing steps??), and then the Youtuber would need to have a reasonable quirky charm of some sort and have fun doing the videos.
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