Is it Realistic that So Many LCUs have ZERO combat ability? (Full Version)

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Anthropoid -> Is it Realistic that So Many LCUs have ZERO combat ability? (10/18/2016 5:06:00 PM)

A lot of you guys are vets and/or buffs of this historical period, so I'm sure my question can be answered with total finality but . . .

Is it realistic that SO MANY of the LCUs in this game (I guess it was true of WitP and WPO as well) have effectively ZERO combat ability?

Lets take for example a "Naval HQ," which someone else posted an image of in another recent thread:


quote:

ORIGINAL: mussey

Thanks, I had to take a break to eat some Honey Badger Stew ([:D]).

Anyway, here's a screenshot of the 7th US Fleet. Note, no Naval Support squads. Should it have? I'm playing the Beta Ironman using v1.7.11.25.10

[image]local://upfiles/23116/A31D77752CF5409792C370AAA1DD140B.jpg[/image]


So, no attached Military Police? No token security detail? Nothing? Not even the equivalent of one "squad?" (if this was _actually how all sides organized their headquarters units, then I would have thought that targeted-assassination commando-paratrooper attacks would have been more common!? [:D] )

I find it hard to believe that ANY LCU has literally zero ability to shoot with the small arms that approximate about one squad of infantry. Should not pretty much ALL LCUs (maybe not exactly_all_ but pretty near) have at least the equivalent of one or maybe half a squad of "Assault Value" so that "1" is the lowest value for "Assault Strength" instead of "zero?"




BBfanboy -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/18/2016 5:51:52 PM)

On the Allied side Command HQs were rear area units that would be accommodated on a fairly large base. The BF would be responsible for the MPs and security forces.
Front line HQs often had a protective company assigned from one of their sub-units,

In-game, LCUs with no combat-capable squads are given a combat value of 1 when they are engaged in combat. This reflects a few officers with handguns and clerks tossing typewriters and shooting elastics. HQs often escape under cover of the smokescreen of burning paperwork.




Anthropoid -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/18/2016 6:04:26 PM)

quote:

ORIGINAL: BBfanboy

On the Allied side Command HQs were rear area units that would be accommodated on a fairly large base. The BF would be responsible for the MPs and security forces.
Front line HQs often had a protective company assigned from one of their sub-units,

In-game, LCUs with no combat-capable squads are given a combat value of 1 when they are engaged in combat. This reflects a few officers with handguns and clerks tossing typewriters and shooting elastics. HQs often escape under cover of the smokescreen of burning paperwork.


Ah, so the designers already took my suggestion . . . awesome my work here is done.




BillBrown -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/18/2016 6:20:04 PM)

These types of units do not have an Attack AV but they do have a 1/10 Defensive AV.




Anthropoid -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/18/2016 6:21:39 PM)


quote:

ORIGINAL: BillBrown

These types of units do not have an Attack AV but they do have a 1/10 Defensive AV.


Sweet! I knew there be a simple explanation for this question! [:)]




BBfanboy -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/18/2016 6:24:37 PM)


quote:

ORIGINAL: BillBrown

These types of units do not have an Attack AV but they do have a 1/10 Defensive AV.

Right - I didn't specify it but I certainly did not mean an Attack AV. As for the 1/10th figure, for units with 0 AV that should be "0", but I always see them get 1 point per unit - e.g. when I attack an enemy stack that has only an HQ, an AA unit and an artillery unit, the raw AV of the enemy is 3 - one for each unit.




pmelheck1 -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/18/2016 8:49:18 PM)

I am retired Air Force and was maintenance. So It seems I was one of the aviation support types depicted in game. In all the units I was in we were considered non combatants. I fired a weapon exactly twice in twenty years. In the advent of the base being over run we would have drawn small arms and put up what fight we could. We were only intended to attempt to slow the enemy not stop him or turn him back. And I also had the attitude that if I was to die it would be standing with a weapon in my hand and fighting to the best of my ability which was admittedly awful but I could at least throw lead in the direction of the enemy. We were focused only on getting planes in the air and turning them around when they returned. We most valuable place was working on aircraft or back shop systems in my case. We had dedicated security forces that were dedicated to securing the base including ground combat. However most of us looked to the army for ground combat and didn't think the security folks couldn't hold up as well as full on ground combat units. Security was awesome for base security and maintaining order but if armor or infantry rolled up we would have been very concerned that our SP's would have been nothing more that a barely noticed bump on entering the base.




geofflambert -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/18/2016 9:26:59 PM)

I'm sure you were manning your grease gun with considerable aplomb.

I meant this kind, not the M3.


[image]local://upfiles/37002/FE2B0878656A485EB0C2D54BBA46154B.jpg[/image]




Anthropoid -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/18/2016 9:38:55 PM)


quote:

ORIGINAL: mullk

I am retired Air Force and was maintenance. So It seems I was one of the aviation support types depicted in game. In all the units I was in we were considered non combatants. I fired a weapon exactly twice in twenty years. In the advent of the base being over run we would have drawn small arms and put up what fight we could. We were only intended to attempt to slow the enemy not stop him or turn him back. And I also had the attitude that if I was to die it would be standing with a weapon in my hand and fighting to the best of my ability which was admittedly awful but I could at least throw lead in the direction of the enemy. We were focused only on getting planes in the air and turning them around when they returned. We most valuable place was working on aircraft or back shop systems in my case. We had dedicated security forces that were dedicated to securing the base including ground combat. However most of us looked to the army for ground combat and didn't think the security folks couldn't hold up as well as full on ground combat units. Security was awesome for base security and maintaining order but if armor or infantry rolled up we would have been very concerned that our SP's would have been nothing more that a barely noticed bump on entering the base.


Interesting! So a "1" defensive AV for these groups _IS_ quite realistic!




pmelheck1 -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/18/2016 9:56:58 PM)

This is what I'm more used to rather than a grease gun





[image]local://upfiles/8904/6B4F84EE3F3647DAB8EEF0366F58737A.jpg[/image]




pmelheck1 -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/18/2016 9:59:39 PM)

I would think it was quite generous [:)] An HQ unit would have a bunch of folks sitting at desks. Not much fighting capability but if the enemy needed a regulation quoted they are right on top of that




Anthropoid -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/18/2016 10:16:32 PM)


quote:

ORIGINAL: mullk

I would think it was quite generous [:)] An HQ unit would have a bunch of folks sitting at desks. Not much fighting capability but if the enemy needed a regulation quoted they are right on top of that


Well . . . given the choices were probably between (i) 0 for offensive AV AND 0 for defensive AV, versus (ii) 0 for offensive and 1 for defensive; and further that (iii) even a very lightly armed "combat engineering company might have an offensive AV of 9 or 10; and (iv) it only seems to take about 17 infantry soldiers to equal "1" point of offensive assault value (the smallest fragment with a "1" AV i can find in my current play as Japan) . . . given effectively _all_ "non-combat" LCU a defensive strength of at least one seems fair enough.

I mean hecque, with enough typewriters, paper airplanesa and elastic-launched paperclips coming your way, could be about equal to a dozen guys with rifles . . .




geofflambert -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/19/2016 12:05:06 AM)

I think that thing that mullk showed would be more effective than a thrown typewriter. I've got a Royal from about that era and I don't think it would do half the damage.




rustysi -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/19/2016 12:05:48 AM)

These are the 'rear area' guys. They don't fight, and most front line guys wouldn't want them there in the first place. Lest they get the true grunts killed.[:D]




geofflambert -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/19/2016 12:08:07 AM)


quote:

ORIGINAL: rustysi

These are the 'rear area' guys. They don't fight, and most front line guys wouldn't want them there in the first place. Lest they get the true grunts killed.[:D]


they might if they were handing out ice cream cones or were girls doing whatever.




rustysi -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/19/2016 12:26:55 AM)


quote:

ORIGINAL: geofflambert


quote:

ORIGINAL: rustysi

These are the 'rear area' guys. They don't fight, and most front line guys wouldn't want them there in the first place. Lest they get the true grunts killed.[:D]


they might if they were handing out ice cream cones or were girls doing whatever.


Please honey, not while I'm being shot at.[:D]

P.S. Unless the 'honey' is why I'm being shot at.[:D] Its like I always say... "Guns don't kill people... husbands that come home early do."[:'(]




Anthropoid -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/19/2016 12:31:17 AM)


quote:

ORIGINAL: rustysi

These are the 'rear area' guys. They don't fight, and most front line guys wouldn't want them there in the first place. Lest they get the true grunts killed.[:D]


Knowing they all get a "1" AV for defense, I'm happy! That seems perfectly legit.

I suppose an argument could be made that a "support" unit with more personnel could get a bit more than just "1" (maybe 1.2?) but then . . . would there be any real difference in getting 3,000 typewriters thrown at you versus 300?

Speaking of 300 . . .
Themistocles: the pen (or arrow) are stronger than the sword?




rustysi -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/19/2016 12:37:28 AM)


quote:

ORIGINAL: Anthropoid


quote:

ORIGINAL: rustysi

These are the 'rear area' guys. They don't fight, and most front line guys wouldn't want them there in the first place. Lest they get the true grunts killed.[:D]


Knowing they all get a "1" AV for defense, I'm happy! That seems perfectly legit.

I suppose an argument could be made that a "support" unit with more personnel could get a bit more than just "1" (maybe 1.2?) but then . . . would there be any real difference in getting 3,000 typewriters thrown at you versus 300?

Speaking of 300 . . .
Themistocles: the pen (or arrow) are stronger than the sword?


Well they have more combat power, just not an AV (assault value). They are number of devices /10. So the larger they are, the more 'combat power' they'll have to defend.




btd64 -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/19/2016 12:43:27 AM)

If I recall correctly, something like 90% of all troops deployed to the Pacific, never saw combat....GP




MakeeLearn -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/19/2016 12:44:50 AM)

Is this true even for the Marines, or is it more than 1 for Marines. Will have to check next time.

It seems that you would only want everyone on the line in defense. There are still noncombat duties that have to be carried out.




quote:


rustysi

Well they have more combat power, just not an AV (assault value). They are number of devices /10. So the larger they are, the more 'combat power' they'll have to defend.



was thinking along those lines about that.




Anthropoid -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/19/2016 12:54:41 AM)

quote:

ORIGINAL: rustysi


quote:

ORIGINAL: Anthropoid


quote:

ORIGINAL: rustysi

These are the 'rear area' guys. They don't fight, and most front line guys wouldn't want them there in the first place. Lest they get the true grunts killed.[:D]


Knowing they all get a "1" AV for defense, I'm happy! That seems perfectly legit.

I suppose an argument could be made that a "support" unit with more personnel could get a bit more than just "1" (maybe 1.2?) but then . . . would there be any real difference in getting 3,000 typewriters thrown at you versus 300?

Speaking of 300 . . .
Themistocles: the pen (or arrow) are stronger than the sword?


Well they have more combat power, just not an AV (assault value). They are number of devices /10. So the larger they are, the more 'combat power' they'll have to defend.



Okay, joking aside . . . "combat power" is this a real concept in the game? I was not aware that there was such a thing. A search of that exact string in the manual turns up a couple hits only, all in the section of the manual detailing how the various movement modes, i.e., this might simply be a 'generic term' the manual writers used and which does not represent any additional variable relative to "assault value."

The latter exact string, shows up dozens of times throughout the manual.

Not trying to be argumentative, just trying to clarify: are you saying that an HQ unit with 3000 personnel gets more "value" of some sort in combat than an identical HQ unit with only 300 personnel?


quote:

ORIGINAL: General Patton

If I recall correctly, something like 90% of all troops deployed to the Pacific, never saw combat....GP


Damn! If that is true, it is incredible that combat troops did not have even more disdain for HindQuarters and other "Rear Area" troops!? General insubordination, or more severe forms like fragging were never really issues for Yank or Japanese troops, eh (not sure about other nations, but wouldn't think it was ever an issue except perhaps among Chinese, where understandably the factionalism led to a general failure to coordinate)?




rustysi -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/19/2016 1:13:39 AM)

quote:

"combat power"


Just an expression, don't be so literal.

quote:

3000 personnel gets more "value" of some sort in combat than an identical HQ unit with only 300 personnel?


The term for the game would be devices. So yes a unit of 3000 devices would have a 'defense value' of 300. One of 300 devices would defend with 30.





rustysi -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/19/2016 1:15:03 AM)


quote:

ORIGINAL: General Patton

If I recall correctly, something like 90% of all troops deployed to the Pacific, never saw combat....GP


Yup, it took about 10 support people of all types to keep one dude in combat.




geofflambert -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/19/2016 3:27:21 AM)


quote:

ORIGINAL: Anthropoid


quote:

ORIGINAL: rustysi

These are the 'rear area' guys. They don't fight, and most front line guys wouldn't want them there in the first place. Lest they get the true grunts killed.[:D]


Knowing they all get a "1" AV for defense, I'm happy! That seems perfectly legit.

I suppose an argument could be made that a "support" unit with more personnel could get a bit more than just "1" (maybe 1.2?) but then . . . would there be any real difference in getting 3,000 typewriters thrown at you versus 300?

Speaking of 300 . . .
Themistocles: the pen (or arrow) are stronger than the sword?


All joking is never aside when I'm around. Think about the movie "The Final Countdown". Then think about the IBM Selectric. With one of those puppies (they had power cords) you could garotte some poor Jap.




BBfanboy -> RE: Is it Realistic that So Many LCUs have ZERO combat ability? (10/19/2016 8:30:15 AM)

Seriously, I have found it really hard to eliminate HQ units unless they are trapped first - they tend to run away! So on your issue of the 3000 man HQ and the 300 man HQ, they both get one point of AV in defence but the bigger unit takes longer to eliminate so it is not necessary to give it more AV.

BTW - for combat squads you need 13 men but for support squads only 10 men. I think engineer squads are 12 men.




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