Anti-submarine warfare (Full Version)

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apec -> Anti-submarine warfare (11/21/2016 8:17:58 PM)

Apparently destroyers cannot have more than 3 level of anti-submarine warfare, so is there any value in researching further level 4 and 5.






BillRunacre -> RE: Anti-submarine warfare (11/21/2016 8:46:53 PM)

Yes, it will reduce the MPP loss that convoys suffer from raiders.




n0kn0k -> RE: Anti-submarine warfare (11/21/2016 8:48:13 PM)

Hmm, good catch. I've checked the editor, and for the UK I can't find any air or sea units being able to upgrade higher then 3.
Might as well cap it to 3 then.
Bill? [:)]




n0kn0k -> RE: Anti-submarine warfare (11/21/2016 8:48:51 PM)

quote:

ORIGINAL: Bill Runacre

Yes, it will reduce the MPP loss that convoys suffer from raiders.


Ohh nice. Didn't know that. [:D]
Might wanna add that bit in the research screen text.




apec -> RE: Anti-submarine warfare (11/21/2016 9:27:43 PM)


quote:

ORIGINAL: Bill Runacre

Yes, it will reduce the MPP loss that convoys suffer from raiders.


Thank you Bill.

In the Research screen is stated that each Anti-sub warfare reduces also the dive % of the attacked sub. It is a nice mix of effects and after all
it is worth researching up to the max. level.

The more I understand the mechanics of this game the more I like it. I see that there has been a lot of care in fine tuning and balancing, well done!





BillRunacre -> RE: Anti-submarine warfare (11/22/2016 1:50:38 PM)


quote:

ORIGINAL: n0kn0k

Hmm, good catch. I've checked the editor, and for the UK I can't find any air or sea units being able to upgrade higher then 3.
Might as well cap it to 3 then.
Bill? [:)]


Possibly, I'll add it to my list of things to think about. [:)]




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