Range-4 auto-360 degree area search: regardless of sectors (Full Version)

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glyphoglossus -> Range-4 auto-360 degree area search: regardless of sectors (11/29/2016 8:46:28 PM)

My understanding is that, for naval searches, if I set the search radius to 4 or less, then the entire 360 arc is searched.

That is, as long as the naval search range is 4, then I do not have to set particular search sector angles.

My questions is (assuming the above is correct), does the same apply if I set a particular search sector angles (or, equivalent, I forget to reset the search arcs to "random")?

That is, regardless if the search angles are "random" or, e.g., "start: 10 end: 10", if the range is 4 the full radius will be searched?

Does the same obtain for ASW?

If this has been discussed extensively elsewhere, apologies ....




rustysi -> RE: Range-4 auto-360 degree area search: regardless of sectors (11/29/2016 9:30:45 PM)

quote:

If this has been discussed extensively elsewhere, apologies ....


Yes, but that's OK.

In a nutshell there's an auto-360 degree out to four hexes. Of course you need to tell the unit to preform a 'naval search'. If you set arcs beyond that they and the four hex 360 will be searched. You can see what the search arcs will search with the 'Z' key.

quote:

Does the same obtain for ASW?


AFAIK, yes. Keep in mind though ASW search ranges are halved.




glyphoglossus -> RE: Range-4 auto-360 degree area search: regardless of sectors (11/29/2016 9:59:45 PM)


quote:

ORIGINAL: rustysi

quote:

If this has been discussed extensively elsewhere, apologies ....


Yes, but that's OK.

In a nutshell there's an auto-360 degree out to four hexes. Of course you need to tell the unit to preform a 'naval search'. If you set arcs beyond that they and the four hex 360 will be searched. You can see what the search arcs will search with the 'Z' key.

quote:

Does the same obtain for ASW?


AFAIK, yes. Keep in mind though ASW search ranges are halved.



Thanks!

Ah, so I do not even need to restrict the search range to 4 hexes gain the 4-hex auto-360 degree search? That's good to know. I've been limiting search ranges to gain the 360-search when I do not have enough a/c to do a full sweep and have no strong notion of the threat/target axis. I guess the 4-hex/360-degree search represents the coverage gained to the horizon over the origin by aircraft taking off, climbing to altitude and proceeding on their actual search bearing.




rustysi -> RE: Range-4 auto-360 degree area search: regardless of sectors (11/29/2016 10:15:00 PM)

quote:

I guess the 4-hex/360-degree search represents the coverage gained to the horizon over the origin by aircraft taking off, climbing to altitude and proceeding on their actual search bearing.


Yeah, at least one of the past threads explained the rational behind it. Something about the coming and going of A/C. Remember 4 hexes represents 160 nautical miles, quite a distance.




Alfred -> RE: Range-4 auto-360 degree area search: regardless of sectors (11/30/2016 5:04:40 AM)


quote:

ORIGINAL: glyphoglossus


... Ah, so I do not even need to restrict the search range to 4 hexes gain the 4-hex auto-360 degree search? That's good to know. I've been limiting search ranges to gain the 360-search when I do not have enough a/c to do a full sweep and have no strong notion of the threat/target axis. I guess the 4-hex/360-degree search represents the coverage gained to the horizon over the origin by aircraft taking off, climbing to altitude and proceeding on their actual search bearing.


No.

Limit range to 1 and you get a search 1 hex out exactly as per instructions.

See my post in this thread:

http://www.matrixgames.com/forums/tm.asp?m=3966669&mpage=1&key=�

and read all the hyper links I provide in each referred thread.

Alfred




glyphoglossus -> RE: Range-4 auto-360 degree area search: regardless of sectors (11/30/2016 6:09:17 AM)

quote:

ORIGINAL: Alfred

No.

Limit range to 1 and you get a search 1 hex out exactly as per instructions.

See my post in this thread:

http://www.matrixgames.com/forums/tm.asp?m=3966669&mpage=1&key=�

and read all the hyper links I provide in each referred thread.

Alfred


Thank you for this, Alfred. Read through that thread and all the hyper-linked ones closely. Solid gold!

For the benefit of this thread, I am reproducing the most crucial/relevant information here:


quote:

ORIGINAL: Alfred
2.  There is an automatic 360 degree search arc for up to 4 hexes on all naval search/ASW missions.  Set the mission out to 4 hexes, you get 360 degree coverage irrespective of what you do.  Set the mission out to 8 hexes, you get 360 coverage up to 4 hexes out.  Coverage for hexes 5-8 inclusive depends on what you do.  Set the mission out to 12 hexes, you get 360 coverage up to 4 hexes out, with coverage of hexes 5-12 inclusive dependent on your selection.


The "Set the mission out to 8 hexes, you get 360 coverage up to 4 hexes out.;coverage for hexes 5-8 inclusive depends on what you do" was what I was confused about, i.e. do I get the auto-360 coverage if I set the mission to > 4 hexes. I thought not, so I've been limiting the ranges to 4 hexes.

It also never occurred to me to limit the searches to less than 4 hexes, but it is good to know that if I did that for whatever reason, then I would NOT get the full-360 degree search up to 4 hexes.




pelthunter -> RE: Range-4 auto-360 degree area search: regardless of sectors (11/30/2016 6:33:10 AM)

Assuming "normal" range Search missions, for me the pretty much only reason to limit search range would be to avoid obvious hostile fighter hubs, which can nastily reduce the plane strength.




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