RE: Battlefield Europe - Elite Forces (Full Version)

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HimAgain -> RE: Battlefield Europe - Elite Forces (1/12/2017 5:18:07 PM)

Great Work Battlefield!

These counters are really good in my opinion.
They are very much like the ones I'm working on in my Hybrid project.

I'm still having problems scaling down the silhouettes.
SIPRES suggested using INKSCAPE to Vectorize the image. It works good but I seem to still mess up when it gets down to the final steps.

What technique are you using to maintain clarity on such a small scale?




TheBattlefield -> RE: Battlefield Europe - Elite Forces (1/12/2017 7:10:21 PM)

My secret formula: unit fonts! (Tanks-WW2 and SoldierWW2) Naval and Airforce are rezised via Photoshop and a handy finish on silhouette borders...but it is still a massive work. To be honest, I've got a bit of a mess and I've just returned to core work on my actual mod. If everything is finished, then I either continue or use a revised version of SIPRES (or yours [:D]) . My work on the 3D units and the transformed (old Battlefield Europe) hybrids are already completed. Let's see...[8D]




Haplo -> RE: Battlefield Europe - Elite Forces (1/12/2017 7:46:26 PM)

Very good counters, great work :)




FlightOfIcarus -> RE: Battlefield Europe - Elite Forces (2/7/2017 9:14:00 PM)

Bump

Hello guys. Any news on this fantastically promising mod? [:)]




TheBattlefield -> RE: Battlefield Europe - Elite Forces (2/8/2017 8:40:51 PM)

Hello!

At the moment, the old (the new edition of my old mod) must remain behind the innovative (Rise & Fall). As soon as my time allows it and also a final version of "Strategic Command WWII War in Europe" is available, it should definitely go on here...




FlightOfIcarus -> RE: Battlefield Europe - Elite Forces (2/9/2017 2:19:42 PM)

Thanks! Looking forward for both, actually [:'(]




corneliul -> RE: Battlefield Europe - Elite Forces (3/30/2017 3:19:51 PM)

C'mon Battlefield bring this up...i can't wait :).Work, work, work...




TheBattlefield -> RE: Battlefield Europe - Elite Forces (4/18/2017 2:29:15 PM)

Even though I am honored by the nomination on Matrix's announcement page - it is equally a little unsuitable. "Elite Forces" will not be a counter mod. In fact, it is essentially an OOB mod with various changes in graphics, sounds and event scripts. The project is a conversion of my published SC2 Mod for the current version of the game. And above all, it's not finished yet. Because of the considerable development effort in the major projects "Rise & Fall" and the now forced prequel "1776 Battleground America" I had to postpone work on "Elite Forces" until further notice. But postponed is not canceled! Please be indulgent, a leisure mod designer needs a lot of time...
[8D]




BillRunacre -> RE: Battlefield Europe - Elite Forces (4/18/2017 4:00:54 PM)

I see what you're saying, but if these counters will come with the mod then I guess that players could just port the counters over to their own mod?

Anyway, those counters do look great! [:)]




VegasOZ -> RE: Battlefield Europe - Elite Forces (4/18/2017 4:10:38 PM)

Is this Mod available for download somewhere?




TheBattlefield -> RE: Battlefield Europe - Elite Forces (4/19/2017 7:20:11 AM)

[&:] What mod? The SC2 Mod? Of course: http://download1652.mediafire.com/lfda67mjah9g/883b6uzd6g26gzz/1939+B.E.-Grand+Strategy_2.02.rar
Elite Forces for SC3: For the reasons above, not yet!




wallas -> RE: Battlefield Europe - Elite Forces (4/19/2017 7:55:40 PM)

Second counters way better imo also. It is a slipper slope getting a counter to busy




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