NZgunner -> RE: Airplane problems (12/7/2018 5:04:43 PM)
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I first saw it in Romistrov Red Dawn where the Germans get planes from turn 2 but the game crashes when the Soviets get theirs on turn 4 - more precisely when the AI Soviet takes their turn and it's the plane they intend to activate (ie Soviet ground activations work ok with the plane chit on the edge of the board). But it looks to be any scenario where the AI has planes, including where you swap sides from the default - eg the Germans have a Stuka in Dance of the Totenkopfs, which works fine* if you play as the Germans but crashes if you set the AI to control them. Note that I have the Steam version with the AtB base game and SoS as DLC (don't have Ghost Divisions). *I say works fine because I can move the chit around ok and change altitude, but I have not been able to work out how to attack - is there somewhere that actually explains how to use planes properly?
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