Infantry weapons research (Full Version)

All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe



Message


Meyer1 -> Infantry weapons research (12/13/2016 2:39:11 AM)

From the manual:
quote:

For example, in the default
campaigns, Infantry Weapons can be researched
up to level 2 (level 3 for the USSR)


What is the reason of this? Is due to balance reasons, or some weird historical conclusion?




Yogol -> RE: Infantry weapons research (12/13/2016 5:02:08 AM)

I can't think of a historic reason. At the contrary: the Russian troops were usually less well trained and equipped than the Germans which they made it up in numbers.

So, I'm guessing it's done to balance the game.
The map doesn't give a real benefit to huge numbers of troops, so I'm guessing they made the Russians stronger to ensure it's possible to drive the Germans out (not an easy task, though).




Ironclad -> RE: Infantry weapons research (12/13/2016 6:36:41 AM)

My understanding is that the Soviets, as historically, start at a disadvantage and that their 2 and 3 are equal to 1 and 2 for the Germans.




n0kn0k -> RE: Infantry weapons research (12/13/2016 7:15:27 AM)

Correct




sPzAbt653 -> RE: Infantry weapons research (12/13/2016 8:23:24 AM)

Ironclad is correct. Right click on comparable units from both sides and view their Properties to see the differences.




BillRunacre -> RE: Infantry weapons research (12/13/2016 2:40:05 PM)

Correct, Soviet Corps and Armies start off with lower combat target values than the Axis, and this enables them to reach parity with the Axis later in the war. It also means that they have to put in more effort via MPPs into research and upgrades to reach the same level as everyone else.




Meyer1 -> RE: Infantry weapons research (12/13/2016 11:45:29 PM)

Thanks, I thought all equivalent units had the same numbers.




Scook_99 -> RE: Infantry weapons research (12/14/2016 6:54:03 AM)


quote:

ORIGINAL: Meyer1

Thanks, I thought all equivalent units had the same numbers.


The previous versions had more disparity in numbers of similar units. A German army or corps had better attack and defense capabilities than Italian units of the same name, etc. The numbers are closer in this version, and I haven't done a complete comparison of nations. I actually like a game that looks at composition of units and have values that differ nation to nation. In SC2, the German corps had extra defense capabilties compared to a Soviet unit, and American armies had more disruptive values to factor in a great level of organic artillery. From my cursory look, it's been evened out, for the most part now.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
8.21875