RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (Full Version)

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AllenK -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (3/26/2018 7:56:02 PM)


quote:

ORIGINAL: Mayhemizer

Game 1

I dont think Euro Axis need to go first. Japanese can decide if we go first. It would be nice to have initiative +2 for summer, but we can go first if situation in east demands that.


Nothing in the east that is urgent for Japan to go first. Axis initiative bonus for the summer sounds good. I'll post to let the Allies go first.




Mayhemizer_slith -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/7/2018 8:21:09 AM)

Game 2:

If I’m offline and Germany attacks any hex near Paris, send bomber and land it to Rouen. Also use HQ support.




Mayhemizer_slith -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/8/2018 6:45:58 PM)

Game 2:

Lucky France turn ended. CW needed impulse to send convoys to sea.

CW don't need to send oil to France anymore. France has 2 oil points in Paris, that is more than enough.

You can decide what China builds. There seems to be lots of units to build.




Mayhemizer_slith -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/14/2018 1:45:08 PM)

Game 1

I can play impulse if your instructions are not too complicated.

German instructions:

Combined

Sub from Kiel to Faroes Gap box 3. (Abort to Bordeaux if that happens or to Brest if Italian sub has sailed away).

No rail moves.

Land moves
5-3 INF NE of Kaunas one hex east.
AMR and MOT div from Königsberg to hex east of Kaunas.
6-4 INF from Sevastopol to port of Kerch in eastern Crimea.
CAV in east of Odessa to hex with 3 resources in 55,57

Rebase
FW190 from Essen to Paris
Bf110 from Königsberg to Latvia 44,50
Stuka from southern USSR 56,59 to 51,55 adjacent to Rumanian HQ
Do217 from 56,60 to 52,55 adjacent to Rumanian HQ




AllenK -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/14/2018 2:51:13 PM)

How about sending the sub to Norwegian Sea 3-box. Italian sub will go to 1-box. If the CP's are taken out all the Allied forces in Finland will be OOS. Allies only have 2 CP's in reserve to replace them with.




Mayhemizer_slith -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/14/2018 3:54:32 PM)


quote:

ORIGINAL: AllenK

How about sending the sub to Norwegian Sea 3-box. Italian sub will go to 1-box. If the CP's are taken out all the Allied forces in Finland will be OOS. Allies only have 2 CP's in reserve to replace them with.

German sub does not reach French ports if we do so. It can go to box 2 to reach France.

Next turn Germany gets long distance NAV and I planned to send it there.




AllenK -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/14/2018 4:05:57 PM)

Not entirely sure of the value in basing in France. Biscay and CSV have too much air support available. Only really leaves the North Atlantic. They can get a pretty decent amount to Faeroes 0 and 1 boxes too if you do go there.




Mayhemizer_slith -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/14/2018 5:16:36 PM)

They can go as you suggested.




AllenK -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/14/2018 5:33:20 PM)


quote:

ORIGINAL: Mayhemizer

They can go as you suggested.


With the way I roll, it may well be academic anyway [8|]




AllenK -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/14/2018 8:18:26 PM)

quote:

ORIGINAL: AllenK


quote:

ORIGINAL: Mayhemizer

They can go as you suggested.


With the way I roll, it may well be academic anyway [8|]


As predicted [:(]




AllenK -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/15/2018 7:19:30 PM)

Game 2

We have the initiative. Move first so you can do what you can in France?




Mayhemizer_slith -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/15/2018 7:20:24 PM)

Sounds good.




Mayhemizer_slith -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/15/2018 7:47:34 PM)

Game 2

The weather is nice for us!

Can CW send convoys if France takes land and moves units to hexes where they prepare to their last stand and death?




AllenK -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/15/2018 7:52:02 PM)

Not sure I follow what you mean by CW sending convoys. I was thinking of at least a combined move so I can get Gort back to the coast ready to get him out.




Mayhemizer_slith -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/15/2018 8:00:44 PM)


quote:

ORIGINAL: AllenK

Not sure I follow what you mean by CW sending convoys. I was thinking of at least a combined move so I can get Gort back to the coast ready to get him out.


Not convoys, escort for convoys [:)] CSV has no escorts in high boxes and weather is fine there.




Mayhemizer_slith -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/15/2018 8:01:52 PM)

France can send ships next impulse. France needs combined to move Senegal MIL closer to Paris.




AllenK -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/15/2018 8:02:38 PM)

Can do that with a combined move. Will have to take a naval fairly quickly as convoy lines need repairing. Will do the naval when I bring Gort out.




Mayhemizer_slith -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/15/2018 8:13:36 PM)

Game 2

Plans for France and USSR. I can play impulse with instructions or you can play it.

France land, USSR combined.

Rail move
None

Land moves

USSR
3-3 INF from Minsk three hexes west
4-3 INF from Minsk to 48,49 with HQ
HQ Yeremenko in Poland one hex SW
4-3 INF from Kaunas two hexes west
5-3 INF from Sofia one hex NE

France
INF from Bordeaux one hex SE 61,25
MTN to Toulouse
HQ from Paris one hex SW 54,29
6-4 INF from 55,30 to Paris
5-5 MOT from Paris to 55,30 one hex east
HQ from Rouen to Paris
INF from Rouen to 55,28 west of Paris
Dakar MIL from St-Nazaire to 54,26
TER in Libya to 78,35

Rebase
LND one hex west to Le Havre




Mayhemizer_slith -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/28/2018 8:39:26 AM)

Game 1

Not much Germany can do. Germany takes land action, no rail moves. I will do many land moves to adjust lines.




AllenK -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/28/2018 10:25:48 AM)

Game 1

Even less for Japan and Italy to do.




AllenK -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/28/2018 1:12:41 PM)

Game 1

Well, yet another attempt to be proactive and at least keep some interest in the game, going down the plug-hole.




Mayhemizer_slith -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (4/28/2018 2:27:34 PM)

Yeah. I interested to see if German units can run fast enough when USSR attacks.




Mayhemizer_slith -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (5/2/2018 9:20:17 AM)

Game 2

I guess SW sends some convoys to North Atlantic?


USSR and France combined

Naval move
2 French cruisers in Casablanca can sail any sea area CW needs escorts (North atlantic is totally empty, BoB has no escorts or maybe CSV box 1).

Land move

USSR
CAV div in 66,142 to 68,145 (NW of Peking)
INF in Poland 48,49 two hexes west
HQ Yeremanko in Poland one hex SE

France
Dakar MIL two hexes south on resource hex
MIL west of Paris two hexes NE to 53,29
INF west of Paris one hex NE to same hex with HQ 54,29

Rebase
French FTR in Rouen one hex SE to 54,29
Bomber in Le Havre to Boulogne 52,29




Mayhemizer_slith -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (5/4/2018 3:08:39 PM)

Game 1

Should we go first? Germany would like to reform line in USSR before enemy advances and causes trouble. Where USSR attacked Germany does not have units in every hex.




Mayhemizer_slith -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (5/5/2018 2:31:18 PM)

Game 1

German instructions

Land action

Rail moves
HQ from Breslau to Crimea 59,59 same hex with ARM HQ
PARA from Essen to Venice Italy
AT gun from Frankfurt to Barcelona

Then I move all my land units [:D]




Mayhemizer_slith -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (5/5/2018 2:34:16 PM)

Germany will rebase their brand new NAV to France. So that it reaches Liverpool and BoB, let's see what I do with it next impulse...




AllenK -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (5/5/2018 6:45:37 PM)

Game 1

Not sure what to do with Japan. Two options. First is to convoy INF and HQ into Legaspi in order to renew Philippines campaign. Other option is to send the units to Manchuria and see about putting some pressure on the Soviets. All this is dependent on CP's surviving in China and South China Seas.




AllenK -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (5/5/2018 6:50:54 PM)

Game 2

Rather than pulling Gort out, I'm thinking of reinforcing with another unit, plus one to Bayonne.

The lodgement in Belgium/Calais is a decent thorn in the Axis side. They either have to spend time and potentially losses in getting rid of it or bottle it up, which will divert quite a number of decent units from employment elsewhere. Similar for Bayonne.




Mayhemizer_slith -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (5/5/2018 7:22:57 PM)


quote:

ORIGINAL: AllenK

Game 2

Rather than pulling Gort out, I'm thinking of reinforcing with another unit, plus one to Bayonne.

The lodgement in Belgium/Calais is a decent thorn in the Axis side. They either have to spend time and potentially losses in getting rid of it or bottle it up, which will divert quite a number of decent units from employment elsewhere. Similar for Bayonne.

Yes, USSR is pleased!




AllenK -> RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) (5/6/2018 5:57:02 PM)

quote:

ORIGINAL: AllenK

Game 1

Not sure what to do with Japan. Two options. First is to convoy INF and HQ into Legaspi in order to renew Philippines campaign. Other option is to send the units to Manchuria and see about putting some pressure on the Soviets. All this is dependent on CP's surviving in China and South China Seas.



The more I look at this, I think the Manchuria option is better. I think South China Sea is pretty much closed. I'll send individual CP's out to try and keep a supply link. At least that way the Allies don't get much return on good search rolls. I may have to send out a TRANS with naval escort so I can burn up the oil stashed around there. Japan will need to build another Synth oil. Not many resources left!

What do you think?




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