Lokasenna -> RE: Bombers attacking unwanted targets... (1/1/2017 4:03:09 PM)
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ORIGINAL: rockmedic109 quote:
ORIGINAL: witpqs quote:
ORIGINAL: crsutton If you are bombing a hex and the hex is vacated or the unit eliminated, then the unit doing the bombing will switch to (commander's decision) unless you reassign the mission. Units assigned to attack a target will not divert to another target under any other circumstance than this. It happens to all of us once in a while. I will offer a slightly different version: • If an air unit is bombing a hex it will (automatically) pick a specific unit to target. • If the unit targeted leaves the hex, the air unit will continue to target it provided it is still within range. • If/when the unit targeted moves out of range, or the unit targeted is destroyed, the air unit will switch to Commander's discretion and bomb 'some other ground unit' that is within range. I have learned the hard way that whenever such switching might prove to be a problem you just have to check the air units' assignments each turn. Alternatively you can watch the combat replay and when one of your air units strike somewhere you haven't targeted, take note of the unit/where it came from and check it out when setting up next turn. Not much you can do to eliminate the occurrence before the turn other than careful turn setup {and even then it's not guaranteed}. If it happens, chalk it up to the flight leader ordering the attack against your orders and have him reassigned to counting bears on Kodiak Island. It is guaranteed, if you set the unit correctly. A best practice when setting ground attack is to make sure your bombers are set to range 0. They will still fly against your target, but if/when the target moves to a new hex (which can be done via air transport as well) your bombers won't change hexes with them.
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