kch -> Fog of war (1/4/2017 8:00:17 AM)
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I have been reading a few books on naval encounters between WWII and the Falklands conflict. What strikes me is that there seems to be a very large amount of uncertainty in these operations as to the position of friendly units. Do you believe that we could get a build in the future that reflects this? My thinking is that for the scenarios before 1985 or so then there should be less of a God like situational map as we current have. Navigational errors should creep in, depending on the proficiency of the crew, platform, whether it is open ocean, visibility etc, so that when you move your units around then you cannot be sure that your units are in the exact location. This should be made even worse if the unit in question is not directly under your command (i.e. different service, country, task force) especially if operating under EMCON. Aircraft and especially submarines would operate in zones rather than specific locations. These locational errors, and lack of direct communication, should of course translate into the danger of blue on blue incidents. I would make the flagship the starting point of the map and then build in the errors of location / missions from there onwards. The next step would be to try to build in a more realistic chain of command, i.e. no possibility of giving direct orders to individual units, especially if you do not have a direct comm link. Any thoughts?
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