Malor -> RE: bug (1/17/2017 1:12:38 PM)
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YES! And I'm not even color-blind. I can't imagine how those that are can even play this game. The many places a similar text color is placed over a very close color is too numerous to list here. I find white text (or yellow) text on dark colors and the reverse (black on white) to be easy to see. Any attempt to "flash" up the game by adding more color combinations usually results in the contrast being to difficult to see. Especially when small text is used. If the text can be made larger, than the contrast issue goes away. If this is an easy fix to make, please do so. If it is possible to do so as an option for those that like the original color, than make it an option. You also have my sympathy. As an IT developer, I've found you cannot design your own UI because after a few weeks, you get to close to it and stop seeing issues because you already "know" what it says so you don't actually read it anymore. Thus, when others start to review and use your work, you are surprised those issues exist. Of course fixes are usually not simple. If you've followed other game forums over the years, these same type of issue pop up in most new games. I think font choice and size is probably the number one issue most users have with a game in the first few weeks. I look forward to the day when a new game allows the user to choose the text and size in the options screen at game start. Windows should make this possible, but most games are not actually coded to work in an window, which eliminates being able to use features that have been around for 15+ years. Malor
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