Evolutionary counters mod (Full Version)

All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> Scenario Design and Modding



Message


daon -> Evolutionary counters mod (1/15/2017 3:02:20 PM)

I make a mod where the counters evolve according to technical progress

I just finished the Germans



[image]local://upfiles/55715/181D87407A584E93BFD4A545C3CD3548.jpg[/image]




daon -> RE: Evolutionary counters mod (1/15/2017 3:07:33 PM)

Luftwaffe Example :




daon -> RE: Evolutionary counters mod (1/15/2017 3:29:21 PM)

Panzers :




James Taylor -> RE: Evolutionary counters mod (1/15/2017 4:16:46 PM)

Now this is what I'm talking about! Some color, some depth, but the HQs could have historical busts of the actual commanders.

Good job daon. How about a small NATO icon in the corner with the proper size designation, ground troops only.

You could lose the background.




daon -> RE: Evolutionary counters mod (1/15/2017 4:23:43 PM)

some Infantry





daon -> RE: Evolutionary counters mod (1/15/2017 4:28:24 PM)

The problem for the HQ is that the game uses only one counter and overprints the flag

To differentiate army and corp, I made wider army counter with 3 men instead of 2




James Taylor -> RE: Evolutionary counters mod (1/15/2017 4:41:43 PM)

Yeah, I get it. All these look great.




daon -> RE: Evolutionary counters mod (1/15/2017 4:53:06 PM)

some counters have identification icons




AstroCat -> RE: Evolutionary counters mod (1/15/2017 6:29:47 PM)

Nice work! I actually enjoy the sprites/images more than symbol only NATO counters in this game.




daon -> RE: Evolutionary counters mod (1/15/2017 11:32:22 PM)

Now , I will make UK counters
I need 6 Light Tanks , 6 Medium Tanks and 6 Heavy Tanks

for LT , I choose :
vickers I and VI ; cruiser I et IV ; stuart M3 and M5

for MT and HT (available 1.1.44) , I have actually this sprites :

Mathilda I
mathilda II
Crusader Mk.I
Crusader Mk.II
Crusader Mk.III
Valentine Mk.II
Valentine Mk.III
Valentine Mk.IV
Churchill Mk.II
Churchill Mk.IV
Churchill Mk.VI
Churchill Mk.VII
Cromwell Mk.IV
Cromwell Mk.VII
Comet Mk.I
A30 Challenger
Sherman Mk.I
Sherman Firefly
Grant Mk.I

How to distribute?




daon -> RE: Evolutionary counters mod (1/16/2017 12:53:26 AM)

maybe HT : (Challenger , Firefly , comet) x2
with 2 different sprites for each

and MT : mathilda , crusader , valentine , churchill, cromwell , sherman , grant




scipion1175 -> RE: Evolutionary counters mod (1/18/2017 8:43:11 AM)

Nice mod, great work.

I saw the attachment files that were downloaded many times but I can only see pictures as it is jpg files, is there a way to import them already? Thanks




daon -> RE: Evolutionary counters mod (1/18/2017 11:52:10 AM)

At this time , only German and Minor axis are finished




daon -> RE: Evolutionary counters mod (1/18/2017 11:55:34 AM)

Minor axis roster
the only one to have tactical Bomber is Spain
They don't have other Bombers nor Heavy tanks




scipion1175 -> RE: Evolutionary counters mod (1/19/2017 7:09:13 AM)

thanks because the previews are excellent




daon -> RE: Evolutionary counters mod (1/19/2017 6:05:16 PM)

Polish Army is completed:







[image]local://upfiles/55715/6B7EDC3185514F7CAD0E38FED3F06CE4.jpg[/image]




daon -> RE: Evolutionary counters mod (1/20/2017 12:12:52 PM)

French Army :

(The English counters will be redone)

[image]local://upfiles/55715/1748E5D61AFA4F84B7EE907F16B838B1.jpg[/image]




daon -> RE: Evolutionary counters mod (1/29/2017 8:02:42 PM)

Red Army



[image]local://upfiles/55715/4E0340D24B9648B8911494A9318DFE8F.jpg[/image]




daon -> RE: Evolutionary counters mod (1/29/2017 8:10:24 PM)

UK







[image]local://upfiles/55715/CAA663A64C17417B8245B4BA50F25E3C.jpg[/image]




scipion1175 -> RE: Evolutionary counters mod (3/24/2017 7:16:40 PM)

Hello, sorry to bother but is this mod still alive, I just wish to know because I think the idea is excellent.




VegasOZ -> RE: Evolutionary counters mod (4/18/2017 3:53:30 PM)

How and where can this mod be downloaded?




bssybeep -> RE: Evolutionary counters mod (4/19/2017 4:28:53 AM)

This looks like a cool mod. But how do we download and install it?




daon -> RE: Evolutionary counters mod (4/20/2017 4:24:19 PM)

I will try to finish next week, I would put a download link here




scipion1175 -> RE: Evolutionary counters mod (4/20/2017 5:03:38 PM)

Sweet[&o]




Ascension -> RE: Evolutionary counters mod (4/30/2017 12:23:27 PM)

So, how's it looking? I guess I'm not the only one who's pretty stoked for your mod [:D]




VegasOZ -> RE: Evolutionary counters mod (5/2/2017 7:57:08 AM)

I strongly recommend you stay up all night and get this MOD finished and published. We need the MOD. It is your DUTY to Gaming to make sacrifices. LOL


Really, really looks great, can't wait.




marcus725 -> RE: Evolutionary counters mod (5/21/2017 3:07:07 AM)

When will this Mod be ready for download?




Randalf Ravennaux -> RE: Evolutionary counters mod (6/30/2017 1:04:12 PM)

Another grognard appealing for a swift completion of this mod..beautiful counters




bssybeep -> RE: Evolutionary counters mod (7/9/2017 7:03:38 PM)

Whatever happened to this mod?




marcus725 -> RE: Evolutionary counters mod (7/9/2017 7:36:53 PM)

I can't wait for this mod to be released, looks great!




Page: [1] 2   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1.044922