Jagger2002 -> RE: 2.0.12 update? (4/28/2017 2:18:18 PM)
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I hate to be the bearer of bad news but there is still a small bug in waypoint timing. In a new PBEM, I had waypoints in position and activated the first waypoint by giving 0 time delay. I then checked the arrival time to waypoint one and realized the unit would arrive too early at the position and so, added some delay time. But instead of delaying arrival time, it indicated that I would arrive even earlier. I decided not to make the move. If I had executed the move, it is possible that the actual movement times may have reflected the delay. I have also noticed that arrival times are often substantial off from actual arrival times when adjusting waypoint timing. The next action time is correct but not arrival times at waypoints. It is still early in the PBEM, I am on defense and not making many moves, so I am not sure yet if the error is consistent or not. Much better but still not quite there unfortunately.
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