UP844 -> RE: ASL counter "key" (1/19/2017 10:29:26 AM)
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On the leader counters: - the first number indicates the leader morale rating; - the second one indicates its leadership ability. - the dash between the two numbers is actually a "minus" sign (in SL/ASL, there were a few 6+1 leaders, to represent really incompetent leaders) A 9-2 leader, then, has a morale level of 9 and applies a -2 to relevant dice rolls (fire, morale/task checks of units stacked with him, etc.). A good leader directing MMG/HMG fire can be deadly (of course, the MG might break the first time you attempt to use it [:D]). The only advantages low morale leaders with "0" leadership level (8-0, 7-0) provide sre exempting your units from cowering (reduced fire effectiveness) and giving 2 extra MPs to the units they are stacked with. On the other hand, they add extra vulnerability to any units stacked with them, forcing them to take extra morale/task checks if the leader breaks, is wounded or killed. In my opinion, it's better to keep them a few hexes back from the front line, where they can rally broken units.
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