Shellshock -> RE: Hopefully simple question (1/26/2017 1:08:42 AM)
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Yeah it's a simple enough question. [:D] You are apparently using Jison's counter mod that came with his excellent map. The hash marks play the same role as the colored triangles in the upper corners of the original map counters. They display the various soft factors of the unit. Four hashmarks equals good fuel, morale, experience, etc. One hashmark or none means bad. This role was played by the colors green to red with the original counters. That's why the hashmarks aren't in the manual. The white ball means a unit hasn't moved yet. A black one means it has moved some. If it's gone you've used up all the unit's MP for that turn.( I think) Jison's counters on the left. The original game counters on the right. My only issue with the hashmarks is that they can be tough to read sometimes on a dark colored counter. [img]http://pyxis.homestead.com/Jison_counter_mod.jpg[/img] [img]http://pyxis.homestead.com/Original_counters.jpg[/img]
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