bo -> Allied invasion (1/27/2017 4:27:28 PM)
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To the programmers of SC2, is there any way you can scipt the AI to revaluate the Allied invasion of France. even though I have major problems with the Russians in the east I have no problems stopping the Allied invasion in France. I have restarted the game more than a few times do to my inexperience in dealing with the Russians, and each new restart I have learned how to stop the allied invasion very easily. First the coastal guns do nothing except block a hex, but my engineers stop them dead. As soon as France falls I buy engineers from Germany and Italy and have them build fortifications from Nantes in the south of France to Lille in the north. I built double rows of these fortifications 2 hexes from the coast. When I build new corps and armies I send them to the Russian front and send experienced troops from there to start manning the forts in France, maybe one every several moves if they can be spared from the Russian front after I have invaded Russia. My reason for the post is that I have never built forts past Lille, the French hexes are wide open up there, easy invasion targets. The scripted allies land in the same hexes every time, no good. The allies that land have no experience but they are tough to kill and if they ever broke through these forts I would be in trouble. But as of yet they never have. Is there a way that AI allied planes could reconnoiter different hexes along the coast of France prior to an invasion and have a different script if it found no forts there. This comment shows I know nothing about programming form an AI side.[:(] The way it is now no Allied invasion can win out the way I have the forts arrranged. Any comments appreciated. Bo
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