MilObserver -> RE: Editor Features Request (2/25/2017 4:26:39 PM)
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Hi Pavel/Helpless, That is good news on all fronts. And thank you for your quick, informative reply. I am certainly excited about both WITE2 and whatever more can be expanded with WITW. I appreciate the difficulty and coding work that any enhancement represents - the devil is always in the details. I also think your team shouldn't have to work for free, and that offering a paid DLC expansion for more WITW content is always fair game so to speak. Two detail thoughts came to me about the requested WITW features. Perhaps it would be easier to code an alternate Italian 'surrender' switch by simply linking it to the fall of Rome? Italy staying in the war until Rome falls could represent the SS/Abwehr learning earlier of the possible surrender and keeping the King, PM and others hostage. The German player would then have to heavily cover Rome, which could actually complicate the defense slightly, but of course would enjoy more Italian forces for longer (offset by any Allied custom adds). As to the EF Box, the current Editor allows a starting Negative Value of down to -50 for Soviet potential. This takes about 5 turns to bleed off before the Soviets advance more readily. A simpler change to code might be to allow a much larger Negative Value that could represent a delayed Soviet advance either from an altered Kursk or Stalingrad outcome. And/Or you could allow the front to start at a number higher (more distant to Berlin) than hex 231. This coupled with a bitter end option could allow the alternate scenario of the Allies having to sweep all of the Reich until Berlin falls. Again, custom scenario play could be balanced if desired by Allied adds too. Any map access that could be added for alternate WITW invasion sites would be very cool. But how to make that easier to code or present, I don't know. However, I think you could rely on the community to make custom scenarios or mods for WITW once the space/options were there. I also thought of one more possible Editor feature to add to the pile. Item 6. It might be nice to be able to control the national Rate of Trained Pilot replacement. Anyway, I can see the collective mega-dream of a detailed, weekly simulation (with real logistics and air-ground-naval integration) of all of WW2 or Euro-WW2 may become a reality someday too. Best, MilOb.
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