errors with version 2.3.9 netplay (Full Version)

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herbertx -> errors with version 2.3.9 netplay (3/13/2017 3:28:17 PM)

A friend and I started a 2 player Barbarossa netplay game using version 2.3.4 and hot patch 2.3.9 and ran into 3 problems.
Problem 1. - A Finnish unit disappeared from the German players screen/map but could be seen on the Russian players screen/map. The problem remained despite several restores. uploaded pics to follow since there is a 1 file limit.


[image]local://upfiles/49123/2F153AA575974B9CAD015A33A567354B.jpg[/image]




herbertx -> RE: errors with version 2.3.9 netplay (3/13/2017 3:29:19 PM)

Here is the same view from russian players perspective:


[image]local://upfiles/49123/7A4D306672AA42DCB8474C8FEDB85469.jpg[/image]




herbertx -> RE: errors with version 2.3.9 netplay (3/13/2017 3:34:45 PM)

Problem 2 - Hex control did not revert to German player as his unit passed thru. 2 hexes were still controlled by the Russian when they should have been German controlled. We did not notice this until the German player tried to rebase a fighter to one of the hexes.

[image]local://upfiles/49123/E903C2CC784C4664ADE7A39A500A289F.jpg[/image]




herbertx -> RE: errors with version 2.3.9 netplay (3/13/2017 3:47:33 PM)

Problem 3 - After ground support subphase resolutions and groundstrike subphase resolutions (in several distinct game sessions after a restore) the game blew up with a MadExcept error and crash. I believe this has been reported in another post here: http://www.matrixgames.com/forums/tm.asp?m=4247936
attached is a bug report file.

And by the way in problem 2 above the 2 hexes with control problems are the 2 between a 6-3 INF and a 9-6 ARMOR.




Joseignacio -> RE: errors with version 2.3.9 netplay (3/13/2017 3:47:53 PM)

The first one we had from the very deployment. We tried several times to deploy the italian units, sometimes I saw no one, some others I saw them up to a certain moment and not the ones from that moment on. However in my opponent screen they were on the map.




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