Joel Billings -> RE: Couple of axis question (3/24/2017 5:16:07 PM)
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quote:
ORIGINAL: cato12 Not really because im looking at a german airbase now which is in the same hex as a well stocked depot which shows 'no trucks 70' on the supply screen. If the rule states no trucks are used within 3 hexes then why the no trucks message with this airbase? In the save you sent, you mentioned the Kiel airbase as the example of a no trucks message. Since the unit has an oversupply of fuel, ammo and supplies, it's only having trouble getting men and vehicles (for its own TOE, not in terms of being short of trucks to bring the freight). The manpower pool is tight, so it can't deliver all the men the unit might want, and the vehicle pool is also tight. Yes, there are vehicles in the pool, but there's always a certain amount of vehicles moving to and from the pool and recently built that are not available to be sent out during the turn (can be 10-20k doing this at any one time). You will always end up with some vehicles in the pool at the end of the logistics phase, but likely they were unavailable to be added to the unit when it was checking to get them. Do you have another example you can point to where the items not being received are supplies, ammo or fuel and the unit is not short of vehicles in its TOE?
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