FF_1079 -> RE: German navy, including subs, is worthless (3/31/2017 9:51:50 PM)
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I posted somewhere else about this, but I can't find it - so here goes again. The old DOS game Clash of Steel is the spiritual predecessor of this game - it had the same MPP based structure, you bought units ahead of time, and you had the same types of units as well. The diplomatic game and lend lease levels were similar as well. The Naval game was COMPLETELY different, instead of hexes everywhere, there were Naval Zones that you could assign ships too (aircraft as well, both strike and search). The more ships in a zone, the greater chance of interaction between them. If someone tried an invasion, they had to fight any enemy ships in the box and be wary of ships in neighboring zones moving to intercept. While abstract, it allowed for strategy, and truthfully, moving individual ships around a massive map and magically finding each other is kinda gamey anyway.
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