Gunner98 -> RE: Queestion for Developers or Scenario Designers (3/31/2017 10:16:04 AM)
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It is possible (and getting more so) but am not sure how practical it is. Northern Fury 12.6 was my attempt at this and it is still a work in progress. As Mike says, the AI planning is the tricky bit, how do you keep it interesting for the player for that long. Probably not impossible, but not easy. Very hard to plan for action several (never mind dozens) of days into the game. The player has a vote, and a splendidly crafted enemy ambush could go off perfectly, except the player has completely avoided it[:D] NF12.6 is 30+ days long (34 I think) has quite a few sides and is rather large. It works, and people seem to enjoy it. It was fun to build, but I am not sure it will ever be complete[;)], it takes a serious investment of time and energy to build and also to play. Not all players are interested in something this large so it is for a select audience. To the best of my knowledge only a dozen players have seriously attempted it and only a few have reached the second week. Don’t know of anyone who has actually finished it. But it is all in the journey Ports and repair were just emerging when this one first hit the street and I am not happy with the way I've used them. And now with the new Lua functions and the cargo function coming soon, this one is probably on the verge of being obsolete. The game improvements are fantastic and are making the building and playing of beasts like this more do-able. I’ll probably try another one like it when I get into Pacific Fury! Yiks! [sm=00000030.gif] If anyone does attempt something like this, smaller in scope would be better, easier, probably more interesting, and more feasible. Sharpen up your Lua skills and remember that the fun is in the doing. Cheers.
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