wie201 -> RE: U-boats not a menace (4/27/2017 12:00:42 AM)
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Just my three Martini opinion, but I just don’t think it is practical, programming-wise, to make a game that combines land, air and sea under one general system satisfactory to a, more or less, hard-core gamer. I would prefer the naval and air campaigns being somewhat abstracted in some way, (for example, a group of hexes made into zones for the naval war). Otherwise, the programmer could create three games that interface flawlessly together: Strategic Command WWII War in Europe Land Campaign Strategic Command WWII War in Europe Naval Campaign Strategic Command WWII War in Europe Air Campaign A cornucopia of delights for the hard-core gamer. A nightmare for the programmer. But, for the record, I am delighted with the status quo!
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