Hubert Cater -> RE: Missing sound file (5/19/2017 4:06:16 PM)
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Hi Templer, I just tried a sub dive test and the sound seems to be working fine on my end, was this during an AI/PBEM++ turn or when you attacked the sub yourself? I only ask because this sound may not play if it is during a replay if the 'Quick Animation' settings are selected. For the capitals, I had these linked to specific sprites when used in game, i.e. the Eiffel Tower represented Paris and so on, but since these are no longer specific for this game I temporarily disabled the capitals sounds. I'll look into another way to implement this as others have mentioned this before as well. Hubert
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