Ldeathbow -> How do I create Air Groups (5/20/2017 2:11:03 AM)
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I'm trying to run a "wild" idea with Japan. I want to take several Sanyo AK and convert them to AV (carries 9, supports 21 float planes). Placing them in TF's of 2 (or even 4), I'll station the vessels in the Pacific and set up naval search(s) in at least a 180 degree arc to the east. The idea is to place them so search arcs touch, if not overlap, to provide early warning of US ship movements. No gap, almost no chance of "getting through" undetected. To add insult to injury, use 4 AV's with 2 of them loaded with Float capable bombers, so the TF can do more than just detect incoming [:D] My "problem" is getting enough air groups to do this. When you build a carrier, the Air Groups come with it...but conversion does not create an Air Group and even splitting an existing group (IF I can find naval float plane groups large enough) I might not be able to field enough for the job. I'd hate to "reassign" the Battleship float plane groups to search from these AV's, but I think I might have to, and it'd make more sense than parking Capital Ships in those TF's. The H8K1 Emily would be ideal - enters the game in mid '42 (it'll take that long to convert the AV's to carry them anyway) and has a range of 24 and default load is 2 torps (so they CAN attack, not just detect). So the search arc (combined N to S) is 48 hexes, shouldn't take more than 4 or 5 TF's to cover North to South without gaps, but that's still 10 AG's at 9 planes per - not counting relief groups so pilots don't "burn-out" and/or extra tenders to provide fuel and ordinance. Tracker shows enough float plane groups that are 9 (or more) planes each, so I can reassign groups even if I have to spend PP to change HQ. So the actual question - can I CREATE air groups (need 72 planes minimum, 8 groups) to assign to the AV's? OR Am I "forced" to detach groups of 9 (or worse, several groups to total 9) and reassign them (which will leave fewer planes in the "original" location)?
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