Adding LUA ability to view dock/park state and modify readytime (Full Version)

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Dan109 -> Adding LUA ability to view dock/park state and modify readytime (6/4/2017 10:19:58 PM)

Hi Michael,

Have you considered further the situation I brought up in a previous thread, to allow LAU to view/modify some values of a unit to help write scripts to modify the craft while "docked"?

http://www.matrixgames.com/forums/tm.asp?m=4291862

I can think of a solution without this, but it won't be very elegant, requiring to constantly check the distance and speed differences between a unit and its unit.base. I'll go ahead and try it anyways, it will be interesting.

Cheers,
Dan




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